Biomes o’ plenty

Technical Biomes[]

These are the Technical Biomes as of Biomes O’ Plenty version 1.16.5-13.1.0.465. Technical Biomes are biomes that can be toggled.

Table 
Biome Name Default Setting Numeric ID Namespaced ID
Biome Appearance Biome Description
Alps Foothills true 95 biomesoplenty:alps_foothills
A lower down sub-biome of the Alps, contains Stone and spruce trees scattered around.

Type Color 
Grass Default
Foliage Default
Water Default
Gravel Beach true 40 biomesoplenty:gravel_beach
A beach made entirely of gravel, mainly spawns adjacent to Woodland or other temperate biomes.
Orchard true 74 biomesoplenty:orchard
Formerly a sub-biome for the plains, it is now fields of large oak trees and bright grass, now serves as a replacement for the Dense Forest and possibly the Overgrown Greens.

Type Color 
Grass #A9DB69
Foliage #C9F75D
Water Default
Redwood Forest Edge true 97 biomesoplenty:redwood_forest_edge
Redwood Forest Edge biome generates in the edges of normal Redwood Forest biomes. Also, it features smaller, thinner Redwood Trees.
Tropical Beach true N/A biomesoplenty:tropic_beach
Found in mod files; limited information.
Volcanic Plains true N/A biomesoplenty:volcanic_plains
Found in mod files; limited information.

Gems[edit]

Biomes O’ Plenty adds 6 new gems to the game along with their corresponding ores. The gems added include Ruby, Peridot, Topaz, Tanzanite, Apatite, and Sapphire. All of the gems have entries in the ore dictionary except for Apatite (for balancing purposes with Forestry’s Apatite). Their rarity is the same as that of the vanilla Emerald and can be found spawning between y=4 and y=32. Like the Emerald, all the gems added by Biomes O’ Plenty can be found only in biomes of a specific type, listed below. They can also be found as loot in temples and dungeons. The Fortune enchant works on all of the ores, giving the player between 1 and 16 gems with Fortune III.

The gems have two uses beyond decoration. They are required to craft the Ancient Staff to access the Promised Land and they are used in the Sacrificial Altar to summon an Ender Dragon. All 6 gems must be found to create either of these things.

There is also a 7th gem, Amethyst, which can only be found in the Promised Land. It can be used to craft tools and armor at a tier higher than Diamond. It can also be used to craft an Amethyst Bucket that can pick up Spring Water.

Gem Locationsedit

Biomes O’Plenty has specific locations for gems when using the default config. The gems are all found in biomes of a specific type:

  • Emerald : found in Forest/Mountain-type biomes
  • Ruby : found in Desert-type biomes
  • Peridot : found in Grassland-type biomes
  • Topaz : found in Jungle/Tropical-type biomes
  • Tanzanite : found in Snow-type biomes
  • Malachite : found in Swamp-type biomes
  • Amber : new gem added in 1.7.2 ; found in River and Grove biomes, other locations unknown yet

The following is a list of specific biomes in which gems can be found.

Emerald Ruby Peridot Topaz Tanzanite Malachite Sapphire

Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Deciduous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland

Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe

Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture

Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics

Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra

Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland

Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs

Рецепты

Предметы/Блоки Процесс Описание
Грязевые инструменты

Грязевой меч

Грязевая кирка

Грязевой топор

Грязевая лопата

Грязевая мотыга

То же, что и обычные инструменты, но делаются из комов грязи вместо руды. Палки всё ещё используются.
Грязевая броня
То же, что и обычная броня, но делается из комов грязи вместо руды.
Аметистовые инструменты

Аметистовый меч

Аметистовая кирка

Аметистовая лопата

Аметистовая мотыга

То же, что и обычные инструменты, но делаются из аметиста в качестве руды и железных слитков вместо палок.
Аметистовая броня
То же, что и обычная броня, но делается из аметиста в качестве руды.
Древесина

4444444444444

Из пользовательских брёвен и досок в этом моде можно сделать любые ванильные предметы также, как из ванильных брёвен/досок можно сделать двери, ступени, музыкальные проигрыватели и т. п. Древесина также может использоваться в качестве сырья.
Булыжник/Кирпичи из красного песчаника/небесного камня и сырцовые кирпичи Из булыжников/кирпичей из красного песчаника, булыжников/кирпичей из небесного камня и сырцовых кирпичей можно сделать ступени и плиты, подобно другим материалам.
Таинственная музыкальная пластинка В моде присутствует музыкальная пластинка, которая включает в себя оригинальную музыку Biomes O’ Plenty и другие материалы, добавляемые модификацией.

Прочие рецепты

Предметы/Блоки Процесс Предметы/Блоки Процесс
Косы

Грязевая косаАметистовая коса

Древний посох

Деревянная косаКаменная косаЖелезная косаЗолотая косаАлмазная коса

Верхушка древнего посоха
Древко древнего посоха Рукоять древнего посоха
Алтарная рама Небесная линза
Душа гаста Манипулятор души
Манипулятор души гаста Жертвенный фокус
Краепортёр

Краепортёр

Фруктовый салат
Овощной салат Грибной салат

Млечник голубой

Духовая трубка

Духовая трубка

Дротик

Дротик

Отравленный дротик

Дротик

Отравленный дротик

Венки

КлеверКлеверКлевер
Клевер
Клевер
Клевер

Клевер
Клевер
Клевер
КлеверКлеверКлевер
Скучный венокОбычный венокПышный венокЭкзотический венок

Пшеница

Ячмень

Ячмень

Ячмень

Замшелый булыжник/каменный кирпич
Грязь Кирпичные блоки
Пепел Небесный кристалл
Семена подсолнуха

4

Грибной порошок

2

Красители

Млечник голубой

22222

Яд

Ядовитый плющ

Болотный цветокДикий цветок

Шерсть
Уголь Сырцовый кирпич
Красный песчаник Высушенная земля

Sacrificial Altar[edit]

Main Article: Sacrificial Altar

The Sacrificial Altar is a multiblock structure that is used to summon an Ender Dragon. It requires a villager sacrifice on the altar to start. More than one Ender Dragon can be summoned at once, but will require additional sacrificial altars, as the summon causes an explosion that destroys the altar. The dragon can be spawned in any dimension, but may have unexpected effects if spawned outside of The End. Keep in mind the dragon will destroy any block it flies through that isn’t Obsidian or Bedrock so spawning it near something important is not a good idea. The altar requires 4 Altar Frames, one Sacrificial Focus, a Soul Manipulator, and 4 of each of the 6 . It will also require 3 Wither Skulls for the Ghastly Souls to be used in the focus and the soul manipulator. The Sacrificial Focus requires Celestial Crystals which means the player will have to venture into the Promised Land before the Sacrificial Altar can be built.

After it is constructed, hitting the Sacrificial Focus once with a Ghastly Soul Manipulator will cause a lightning strike and ready the altar for the sacrifice. At this point a villager must be placed on the Sacrificial Focus and hit with the Ghastly Soul Manipulator. The villager will be killed and a second lightning strike will hit the altar. Hitting the Focus a third time with the Ghastly Soul Manipulator will cause a large explosion and the Ender Dragon will spawn somewhere nearby.

Promised Land[edit]

Main Article: Promised Land

The Promised Land was a dimension added by some versions of Biomes O’ Plenty (and removed for Minecraft 1.7 onwards). It was made to represent the skylands teased by Mojang before The End was released. The Promised Land was a collection of floating islands made from Skystone and Purified Grass. It is the only place that Loftwood Trees and Chromaflora will grow naturally. In addition, it was the only place that the player can find Celestial Crystals and Amethyst. A big appeal of the Promised Land was the eternal day and no mob spawning* of any kind.

Accessing the Promised Land requires use of an Ancient Staff, needing the 6 gems added by Biomes O’ Plenty, End Stone and a Nether Star, meaning the player will have to both defeat the Wither and venture into The End before the Promised Land can be reached. Using the staff will turn it into a Depleted Ancient Staff and create a portal to the Promised Land directly overhead. A portal to the Promised Land can only be created in the overworld. Using the staff in another dimension will have no effect. The Depleted Ancient Staff can be recombined with a new Nether Star to create a new Ancient Staff.

Other mods may cause hostile or passive mob spawning in the Promised Land, spawning issues were one of the causes leading to removal of the area from the mod.

Biomes O’ Plenty Mod Download Links:

File Name Status Game Version Date
Biomes O’ Plenty 1.15.2-10.0.0.317 Beta 1.15.2 Feb 11, 2020
Biomes O’ Plenty 1.14.4-9.0.0.178 Alpha 1.14.4 Jul 22, 2019
Biomes O’ Plenty 1.14.3-9.0.0.174 Alpha 1.14.3 Jul 21, 2019
Biomes O’ Plenty 1.14.3-9.0.0.168 Alpha 1.14.3 Jun 27, 2019
Biomes O’ Plenty 1.13.2-8.0.0.164 Alpha 1.13.2 Jun 13, 2019
BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar Beta 1.12.2 May 25, 2019
BiomesOPlenty-1.12.2-7.0.1.2439-universal.jar Release 1.12.2 May 15, 2019
BiomesOPlenty-1.7.10-2.1.0.2308-universal.jar Beta 1.7.10 Nov 13, 2017
BiomesOPlenty-1.12-7.0.0.2291-universal.jar Beta 1.12.1 Jul 21, 2017
BiomesOPlenty-1.10.2-5.0.0.2290-universal.jar Beta 1.10.2 Jul 19, 2017
BiomesOPlenty-1.12-7.0.0.2289-universal.jar Beta 1.12 Jul 11, 2017
BiomesOPlenty-1.11.2-6.0.2.2176-universal.jar Beta 1.11.2 Apr 20, 2017
BiomesOPlenty-1.11.2-6.0.2.2168-universal.jar Release 1.11.2 Mar 14, 2017
BiomesOPlenty-1.10.2-5.0.0.2155-universal.jar Release 1.10.2 Feb 17, 2017
BiomesOPlenty-1.11-6.0.1.2137-universal.jar Release 1.11 Jan 22, 2017
BiomesOPlenty-1.9.4-4.1.0.2044-universal.jar Beta 1.10 Jul 14, 2016
BiomesOPlenty-1.9.4-4.1.0.2043-universal.jar Release 1.10 Jul 14, 2016
BiomesOPlenty-1.9.4-4.1.0.2021-universal.jar Release 1.9.4 Jun 23, 2016
Biomes-O-Plenty-Mod-1.9.jar Release 1.9 Jun 23, 2016
Biomes-O-Plenty-Mod-1.8.9.jar Release 1.8.9 Jun 23, 2016
Biomes-O-Plenty-Mod-1.8.8.jar Release 1.8.8 Jun 23, 2016
Biomes-O-Plenty-Mod-1.8.jar Release 1.8 Jun 23, 2016
Biomes-O-Plenty-Mod-1.7.10.jar Release 1.7.10 Jun 23, 2016
Biomes-O-Plenty-Mod-1.7.2.jar Release 1.7.2 Jun 23, 2016
Biomes-O-Plenty-Mod-1.6.4.jar Release 1.6.4 Jun 23, 2016

Author: TDWP_FTW, TheAdubbz

← Swing Through Grass ModAlchemistry Mod →

Особенности

Теперь на подъемах дна больших водоёмов обитают кораллы, в лесах растет трава, в пустынях появились зыбучие пески и мертвая трава, в пещерах — сталактиты и сталагмиты, а поля цветут новыми красками! В горячих источниках вода станет родниковой и очень полезной, а на болотах наоборот может оказаться ядовитой. В лесах живут птицы, и пчелы собирают мёд.

Мод на новые биомы Biomes O’ Plenty изменяет генерацию деревень — они создаются в равнинных и реалистичных местностях. Модификация добавляет новые предметы, инструменты и блоки. Косы пригодятся для кошения травы и обрезания листьев. Духовая трубка носит декоративную функцию.

Построив алтарь, игроки смогут призвать Дракона Края.

В каждый блок рамки алтаря (Altar Frame) необходимо вставить драгоценные камни всех видов. Таким образом понадобится по 4 камня каждого вида.

Changelog[]

Biomes o’ Plenty Version Changes
Build 1.7.2-2.0.0.482 Alps were apparently ‘readded’. Original addition date is unknown due to the gaps in the official changelog.
Build 1.7.2-2.0.0.801 The «Alps Forest» sub-biome was added. The biome is not currently in BOP, and it is unknown what has happened to its files.
Build 1.7.2-2.0.0.804 Tweaks and bug fixes
Build 1.8-3.0.0.1115 «Initial Implementation». It is unknown what is meant by this, as earlier changelog versions already mentioned the addition and editing of the Alps.
Build 1.8-3.0.0.1118 «Initial Implementation» (???) mentioned again.
Build 1.8-3.0.0.1197 Emerald generation was added to the Alps.
Build 1.8.9-3.0.0.1827 The amount of snow on the Alps was increased.
Build 1.9.4-4.1.0.2043 The amount of hot springs in the Alps, along with other biomes, was tweaked.
Build 1.11.2-6.1.0.2240 The possibility of the Cold Beach spawning adjacent to the Alps was removed.
Build 1.11.2-6.1.0.2248 The Alps Foothills sub-biome was added.

Видео обзор Biomes O Plenty

Предлагаем вам посмотреть старый обзор мода от российского автора.

Как установить

Чтобы использовать мод на сервере, необходимо выставить level-type в конфигурационном файле на BIOMESOP.

1.17.1 (14.0.0.24) (3,57 Mb; 2 августа 2021; 48)

1.16.5 (13.1.0.482 (3,48 Mb; 2 августа 2021; 15)

1.16.4 (13.0.0.421) (3,2 Mb; 23 ноября 2020; 36)

1.16.3 (12.0.0.417) (3,18 Mb; 23 ноября 2020; 20)

1.16.1 (11.0.0.391) (3,17 Mb; 31 июля 2020; 24)

1.15.2 (10.0.0.366) (3,08 Mb; 31 июля 2020; 118)

1.15.1 (10.0.0.297) (3 Mb; 27 января 2020; 14)

1.14.4 (9.0.0.178) (2,89 Mb; 23 июля 2019; 685)

1.14.3 (9.0.0.170) (2,93 Mb; 30 июня 2019; 47)

1.13.2 (8.0.0.164) (2,89 Mb; 30 июня 2019; 41)

1.12.2 (7.0.1.2313) (4,64 Mb; 11 февраля 2018; 1262)

1.12/1.12.1 (7.0.0.2291) (4,68 Mb; 11 февраля 2018; 107)

1.11.2 (6.2.0.2267) (4,54 Mb; 14 июля 2017; 235)

1.10.2 (5.0.0.2290) (5,88 Mb; 11 февраля 2018; 149)

1.9.4/1.10 (4.1.0.2066) (5,84 Mb; 11 февраля 2018; 90)

1.9 (4.0.2.2018) (5,81 Mb; 30 мая 2016; 261)

1.8.9 (3.0.0.2004) (5,81 Mb; 30 мая 2016; 593)

1.7.10 (2.1.0.2308) (5,49 Mb; 11 февраля 2018; 1875)

1.7.2/1.7.4 (2.0.1.887) (5,36 Mb; 16 июня 2014; 3670)

1.7.2/1.7.4 (2.0.0.716 — старая версия, с Землей Обетованной) (5,34 Mb; 16 июня 2014; 671)

1.6.4/1.6.2 (1.2.1.416) (5,08 Mb; 16 июня 2014; 6587)

Новость обновлена 2 августа 2021.

Категория: 1.6.2 1.6.4 1.7.2 1.7.4 1.7.10 1.8.9 1.9 1.9.4 1.10/1.10.2 1.11/1.11.2 1.12/1.12.1/1.12.2 1.13.2 1.14.3 1.14.4 1.15.1 1.15.2 1.16.1 1.16.3 1.16.4 1.16.5 1.17.1 Биомы

Nether Biomes[]

These are the Nether Biomes as of Biomes O’ Plenty version 1.16.5-13.1.0.465.

Table 
Biome Name Weight Numeric ID Namespaced ID
Biome Appearance Biome Description
Crystalline Chasm 5 109 biomesoplenty:crystalline_chasm
A crystal-like nether biome with nether crystals and upside-down nether crystal spikes.
Undergrowth 10 109 biomesoplenty:undergrowth
A garden with small hellbark trees and ivy hanging from the ceiling.
Visceral Heap 7 110 biomesoplenty:visceral_heap
A nether biome that contains bone columns and flesh tendons.
Withered Abyss 7 109 biomesoplenty:withered_abyss
A very dark biome with no glowstone piles and Wither Skeletons spawning naturally.

Trivia[]

  • In real life, the European Alps are one of the great mountain range systems of Europe. The highest peaks of the Alps are higher than 4,000 meters (the highest peak is the Mont Blanc or Monte Bianco with its 4,810 meters high).
  • There is also a mountain range in New Zealand called the Southern Alps, because of the resemblance to the European Alps. It was the filming location of the Misty Mountains scene from the live-action film adaptation of Lord of the Rings: The Fellowship of the Ring.
  • Some other biomes can be as high or almost as high (crag, mesa) as the alps biome, though are not covered with snow.
  • The Biome ID before 1.8 was 173
  • The original appearance of the Alps consisted of a massive landmass crowned by trees and a thin layer of snow. A more recent appearance had thicker snow, and lacked trees. As of the most recent update, the Alps are generally no longer flat; They are more dynamic in height, and tend to have an Alps Foothills biome, yielding a decent supply of wood.
  • The Alps used to have lots of hot spring water, which would give players an extremely strong regeneration effect.

Equipment[edit]

Along with the terrain changes, Biomes O’ Plenty adds some useful tools and items. Most of these are crafted using the features Biomes O’ Plenty adds to the terrain.

Armoredit

  • Mud Armor

    • An armor tier before leather that provides only 2 armour icons with a full set.
    • Has less than half the durability of leather.
  • Amethyst Armor

    • An armor tier beyond Diamond with about 100 extra durability and far superior damage resistance.
    • Wearing a full suit will let the player take a creeper explosion at full force without receiving damage.
  • Flower Band

    Crafted with flowers and, when worn, entice passive animals to follow the player.

Toolsedit

  • Mud Tools

    • Very basic tools that have only 32 points of durability.
    • All vanilla tools can be made with Mud.
  • Amethyst Tools

    • 2013 durability points. A tier above diamond tools
    • All vanilla tools can be made with Amethyst, but require iron ingots instead of sticks.
  • Dart Blower

    Can use darts and poison darts as projectile weapons similar to a bow.

  • Scythe

    • A tool resembling the Sickle from RedPower 2.
    • It is used as a faster alternative to clearing tall grass, crops and leaves.
    • Can be made with Mud, Wood, Stone, Iron, Gold, Diamond, or Amethyst.
    • A higher tier has more durability, works faster and clears more space at a time.

Otheredit

  • Enderporter

    Used to return to a world’s original spawn point, without resetting the player’s current spawn point.

  • Ancient Staff

    Used to create a portal to the Promised Land, a dimension added by Biomes O’ Plenty.

  • Soul Manipulator

    Used in conjunction with a Sacrificial Altar to summon an Ender Dragon.

Island Biomes[]

These are the Island Biomes as of Biomes O’ Plenty version 1.16.5-13.1.0.465. Island Biomes are beach biomes that can be toggled.

Table 
Biome Name Default Setting Numeric ID Namespaced ID
Biome Appearance Biome Description
Origin Valley true 102 biomesoplenty:origin_valley
Where it all started: A perfect replica of the original Minecraft Classic, including roses which were removed in vanilla 1.7. It was renamed from Origin Hills in build 1.16.3-12.0.0.404 on Tue Oct 06 01:01:27 GMT 2020.

Type Color 
Grass #9AFF5F
Foliage #3AFF00
Water #0E31FF
Water Fog #070059
Rainbow Hills true N/A biomesoplenty:rainbow_hills
A beautiful, but extremely rare island biome with Rainbow Birch Trees all over the place. It was renamed from Rainbow Valley in build 1.16.3-12.0.0.404 on Tue Oct 06 01:01:27 GMT 2020.

Type Color 
Grass #77CE7F

#75CE8D

Foliage #75CE8D
Water #45ADF2
Water Fog #041633
Tropics true 105 biomesoplenty:tropics
A rare island biome with palm trees and bright blue skies. Sub-biome of the Ocean.

Type Color 
Grass Default
Foliage Default
Water Default
Volcano true 106 biomesoplenty:volcano
A desolate biome with lots of lava. This biome used to generate in large areas, but can only be found as a rare ocean sub-biome island in later versions. It is dangerous, note the lava and steep incline.

Type Color 
Grass #DD9A4A
Foliage #D1B24A

Environment[edit]

Biomes O’ Plenty adds a lot of plants and new kinds of stone and soil to the world generation. The following are added by the mod:

Blocksedit

  • Ash Block
  • Ash Stone
  • Cloud Block
  • Crag Rock
  • Dried Dirt
  • Hardened Dirt
  • Hardened Ice
  • Hardened Sand
  • Long Grass Block
  • Mud
  • Origin Grass Block
  • Purified Dirt
  • Purified Grass Block
  • Quicksand
  • Red Rock
  • Skystone
  • Smoldering Grass Block
  • Origin Grass Block
  • Origin Leaves
  • Flesh

Treesedit

  • Acacia
  • Apple Tree (Oak trunk)
  • Autumn Tree

    Comes in yellow (Birch trunk) or orange (Oak trunk) leaf blocks

  • Bamboo
  • Cherry Tree

    Comes in white or pink leaf blocks

  • Dark Tree
  • Dying Tree (Oak trunk)
  • Dead Tree
  • Fir
  • Hellbark Tree
  • Jacaranda
  • Loftwood Tree
  • Magic Tree
  • Mangrove
  • Maple
  • Origin Tree (Oak trunk)
  • Palm Tree
  • Persimmon Tree (Oak trunk)
  • Pine
  • Redwood
  • Sacred Oak
  • Willow

Flowersedit

Most flowers can be made into dye of their respective colors.

  • Aloe
  • Anemone
  • Chromaflora
  • Clover
  • Daisy
  • Dandelion
  • Deathbloom
  • Glowflower
  • Hydrangea
  • Sunflower
  • Swampflower
  • Tulip (Minecraft)
  • Violet
  • Waterlily
  • Wildflower

Other Plants and Structuresedit

  • Algae
  • Barley
  • Berry Bush
  • Bone Segments
  • Cattails
  • Giant Flower
  • Hives
  • Ivy
  • Poison Ivy
  • Reeds
  • Short Grass, Medium Grass, High Grass and other various aesthetic grasses.
  • Sprout
  • Thorns
  • Tiny Cactus
  • Tree Moss

Description[]

The lower part of the Alps generally consists of a very steep, almost entirely vertical upwards incline. The bottom tends to display a few features from neighboring biomes, with stone and snow eventually replacing them as the elevation increases.

With regard to the peaks, there are deep layers of snow with no features whatsoever excusing occasional pools and pockets of (usually frozen) water. Alps Foothills biomes often generate on or near Alps peaks, providing a source of wood and mobs.

The Alps soar much higher than the cloud layer, at around y=200, and they are flat on the top. It is a cold biome.

Did you also know that there is a special liquid in this biome called Spring Water.It is a type of liquid that spawn in very few biomes including the Alps but the AMAZING part is this, if you stand in it it gives you the regeneration effect.

Natural Hazards

The Alps are incredibly high. Even falling from a peak to the foothills — about two fifths of the total fall — can prove to be deadly. Caves or empty pockets can also be hidden by snow, causing you to fall in if you dig below the snow layer.

Vegetation & Spring Water

There is no vegetation in this biome, other than subterranean fungi. However, there may be fir trees scattered around the nearby Alps Foothills. Spring water can be found in underground caves in this biome as well.

Mobs & NPCs

Passive mobs don’t spawn in the Alps biome itself, but may spawn in the Alps Foothills and find their way up the mountain. These mobs are primarily llamas, but sheep can occasionally be found. Skeletons and strays spawn all over the Alps at night.

Survival

The Alps biome contains only the bare necessities for survival. Food and wood are both present and replenishable, yet scarce. Zombies do not spawn, so rotten flesh cannot be used as a food source. The trees in the Alps Foothills biome usually generate on stone, meaning you cannot replant them without bringing grass blocks from other biomes or from a lower part of the mountain. The plain terrain and lack of natural cover leave you open to attacks from large groups of mobs.

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