Advent of ascension/прочее
Generation[]
The landscape of the Abyss is a combination of hills and flat areas. The underground of the dimension is made of abyssal stone, with a layer of abyssal grass on the surface. Dimensional Fabric exists at the bottom of the world. There is no dirt in the Abyss. The entirety of the dimension takes on a red color scheme.
The underground of the dimension is filled with caves. Bloodstone ore veins can be commonly found generating underground in the Abyss. Lakes filled with toxic blocks can be found deep underground, far below the surface, close to bedrock layer.
The surface of the Abyss is dotted with trees and gore-based plants and foliage.
Blocks
Naturally generating
|
Abyssal Grass
|
Abyssal Stone
|
Bloodstone Ore
|
Blood Log
|
Eyeball Log
|
Shadow Log
|
Blood Leaves
|
Vein Leaves
|
Shadowblood Leaves
|
Toxic Block
|
Dimensional Fabric
|
Foliage
|
Tentacle
|
Tubeicles
|
Blood Spikes
|
Blood Strands
|
Eye Block
|
Blood Pine
|
Eye Shrub
|
Generates in structures
|
Bloodstone Bricks
|
Bloodstone Bars
|
Shadow Altar
|
Illusion Altar
|
Dark Bricks
|
Dark Bricks Slab
|
Wither Rune Post
|
Structures
There are currently 6 structures in the Abyss:
Image |
Structure name |
Description
|
|
Abyssal Lotto Hut |
This is the lotto structure for this dimension. The Abyssal Lottoman spawns here.
|
300px |
Eye Bulb Grotto |
Small Grottos which contain Eye Bulbs.
|
|
Flesh Temple |
Flesh Temples are dungeons that spawn Flesh Eaters inside. These mobs can only be damaged at Hunter level 40 and above, so be careful.
|
|
Illusion Tree |
Illusion Trees are giant trees that have an Illusion Altar at the bottom of its trunk. The boss Elusive can be fought here by using a Staring Eye on the Altar.
|
|
Jawe Hut |
Jawe Huts are cage-like structures that contain spawners for the Jawes. Jawes can only be hurt if the player’s Hunter experience is level 33 or higher.
|
|
Shadowlord Platform |
Shadowlord Platforms are short outposts composed of Bloodstone Bricks and contain a Shadow Altar on the top. The boss Shadowlord can be fought here by using a Book of Shadows on the Altar.
|
|
Wither Rune Shrine |
The Wither Rune variant of the Rune Shrine can also spawn in the Abyss.
|
History[]
Version |
Information
|
2.0 |
Added Skills. The skills that existed were Infusion, Hunter, Foraging, Augury and Creation.
|
?? |
Added Runation and Robbery.
|
2.0.4 |
Added Innervation.
|
2.2 |
Added Calefaction and Anima.
|
2.3 |
Added Expedition and Vulcanism.
|
2.4 |
Added Logging, Hermetism, and Butchery. Vulcanism has been made trainable. Removed Calefaction, added Extraction in its place. Tweaked how Infusion and Expedition are trained.
|
2.4.B |
Added Hauling. Changed icons for Creation and Anima.
|
3.0 |
Added Engineering and Alchemy. Removed Hermetism and Robbery. Skills can now be trained past level 100. Training a skill past level 100 will make the skill’s level number a golden color. Xp gained while training a skill now appears along the side of the screen.
|
3.1 |
Skills moved to the Advent GUI. Skills can no longer be made to appear on-screen outside of this menu. Removed Vulcanism.
|
Enchanting[]
After the player has gained some Infusion levels, the player will become ready to enchant at the Infusion table. By using the Infusion table, the player can obtain special enchantments, only obtainable at an Infusion table.
The player can apply the below enchantments by putting the item to enchant in the left slot on an infusion table, and the correct amount of other items in the 3×3 grid. The player can then pull their newly enchanted item out of the rightmost slot, provided the player has the correct Infusion level to do so (attempting to enchant without the correct Infusion level will simply cause no items to appear in the rightmost slot).
Control
Enchantment |
Applies to |
Infusion Level |
Base Recipe
|
Control I |
Archerguns +Cannons +Guns +Shotguns +Snipers
|
17 |
|
Control II |
34 |
|
Control III |
51 |
|
Control IV |
72 |
|
Recharge
Enchantment |
Applies to |
Infusion Level |
Base Recipe
|
Recharge I |
Blasters |
9 |
|
Recharge II |
25 |
|
Recharge III |
38 |
|
Recharge IV |
51 |
|
Recharge V |
63 |
|
Recharge VI |
79 |
|
Sever
Enchantment |
Applies to |
Infusion Level |
Base Recipe
|
Sever I |
Greatblades |
12 |
|
Sever II |
22 |
|
Sever III |
32 |
|
Sever IV |
42 |
|
Sever V |
52 |
|
Sever VI |
80 |
|
Enchantment |
Applies to |
Infusion Level |
Base Recipe
|
Bane of Arthropods |
Swords,Axes |
|
Level I |
Level II |
Level III |
Level IV |
Level V |
Level VI
|
5 |
11 |
19 |
27 |
36 |
45
|
|
Blast Protection |
Any armour |
|
Level I |
Level II |
Level III |
Level IV
|
4 |
9 |
17 |
26
|
|
Depth Strider |
Any boots |
|
Level I |
Level II |
Level III
|
19 |
27 |
37
|
|
Efficiency |
Any tool |
|
Level I |
Level II |
Level III |
Level IV |
Level V |
Level VI
|
11 |
23 |
34 |
47 |
62 |
87
|
|
Feather Falling |
Any boots |
|
Level I |
Level II |
Level III |
Level IV
|
6 |
13 |
21 |
29
|
|
Fire Protection |
Any armour |
|
Level I |
Level II |
Level III |
Level IV
|
5 |
10 |
18 |
26
|
|
Fortune |
Any tool |
|
Level I |
Level II |
Level III |
Level IV |
Level V
|
15 |
30 |
45 |
70 |
85
|
|
Frost Walker |
Any boots |
|
|
Knockback |
Swords,Axes |
|
Level I |
Level II |
Level III |
Level IV
|
21 |
39 |
65 |
78
|
|
Looting |
Swords,Axes |
|
Level I |
Level II |
Level III |
Level IV
|
18 |
30 |
45 |
71
|
|
Luck of the Sea |
Fishing Rods |
|
Level I |
Level II |
Level III |
Level IV
|
13 |
27 |
40 |
76
|
|
Lure |
Fishing Rods |
|
Level I |
Level II |
Level III |
Level IV |
Level V
|
4 |
18 |
39 |
62 |
78
|
|
Power |
Bows |
|
Level I |
Level II |
Level III |
Level IV |
Level V |
Level VI
|
1 |
15 |
25 |
35 |
45 |
75
|
|
Projectile Protection |
Any armour |
|
Level I |
Level II |
Level III |
Level IV
|
8 |
22 |
30 |
34
|
|
Protection |
Any armour |
|
Level I |
Level II |
Level III |
Level IV
|
1 |
19 |
33 |
47
|
|
Punch |
Bows |
|
Level I |
Level II |
Level III |
Level IV
|
19 |
37 |
63 |
76
|
|
Respiration |
Any helmet |
|
Level I |
Level II |
Level III |
Level IV
|
15 |
23 |
37 |
59
|
|
Sharpness |
Swords,Axes |
|
Level I |
Level II |
Level III |
Level IV |
Level V |
Level VI
|
1 |
10 |
20 |
30 |
40 |
70
|
|
Smite |
Swords,Axes |
|
Level I |
Level II |
Level III |
Level IV |
Level V |
Level VI
|
7 |
15 |
21 |
30 |
37 |
46
|
|
Sweeping Edge |
Swords |
|
Level I |
Level II |
Level III |
Level IV
|
21 |
31 |
44 |
68
|
|
Thorns |
Any armour |
|
Level I |
Level II |
Level III
|
36 |
50 |
65
|
|
Unbreaking |
Any damageable item |
|
Level I |
Level II |
Level III |
Level IV
|
16 |
32 |
48 |
83
|
|
Mobs[]
There are many different mobs in the Overworld. Most mobs are themed after the biome they are found in. Excluding bosses, NPCs and utility mobs, the mod adds at least 45 mobs to the overworld.
For simplicity only the Advent of Ascension mobs are shown below. For additional simplicity, they are divided into categories.
Hostile (Surface, Day):
Name |
Spawning Requirement
|
Ancient Golem
|
Spawns naturally in Plains biomes
|
Bomb Carrier
|
Spawns rarely in every biome.
|
Boneback
|
Spawns naturally in Savanna biomes
|
Bush Baby
|
Spawns naturally in Jungle biomes
|
Charger
|
Spawns naturally in Plains, Forest & Extreme Hills biomes
|
Chimera
|
Spawns naturally in Savanna biomes
|
Chomper
|
Spawns naturally in Swampland biomes
|
Cyclops
|
Spawns naturally in Plains, Forest & Extreme Hills biomes
|
Desert Charger
|
Spawns naturally in Desert & Mesa biomes
|
Fishix
|
Spawns naturally in Swampland biomes
|
Furlion
|
Spawns naturally in Desert & Mesa biomes
|
Goalby
|
Spawns naturally in Mountains biomes
|
Goblin
|
Spawns naturally in Plains, Forest & Extreme Hills biomes
|
Hag
|
Spawns naturally in Swamp biomes
|
Hill Charger
|
Spawns naturally in Mesa biomes
|
Horndron
|
Spawns naturally in Plains biomes
|
Ice Giant
|
Spawns naturally in certain biomes
|
King Charger
|
Spawns rarely in every biome.
|
Leafy Giant
|
Spawns naturally in certain biomes
|
Living Fungi
|
Spawns naturally in Taiga biomes
|
Muckopede
|
Spawns naturally in Mesa biomes
|
Pincher
|
Spawns naturally in Ocean biomes
|
Sand Giant
|
Spawns naturally in certain biomes
|
Sand Golem
|
Spawns naturally in Desert & Mesa biomes
|
Sasquatch
|
Spawns naturally in Plains, Forest and Extreme Hills biomes
|
Sea Charger
|
Spawns naturally in Beach biomes
|
Sea Troll
|
Spawns naturally in Beach biomes
|
Snow Charger
|
Spawns naturally in Cold biomes
|
Sphinx
|
Spawns naturally in Desert & Mesa biomes
|
Stone Giant
|
Spawns naturally in certain biomes
|
Swamp Charger
|
Spawns naturally in Swampland biomes
|
Tree Spirit
|
Spawns when a Dead Tree is attacked.
|
Wood Giant
|
Spawns naturally
|
Yeti
|
Spawns naturally in Cold biomes
|
See individual mob pages for more information.
Hostile (Night):
Name |
Spawning Requirement
|
Bugeye
|
Spawns naturally
|
Nightfly
|
Spawns naturally
|
Night Reaper
|
Spawns naturally
|
See individual mob pages for more information.
Hostile (Underground):
Name |
Spawning Requirement
|
Everbeast
|
Spawns rarely underground
|
Ghost
|
Spawns naturally underground
|
Mother Void Walker
|
Spawns naturally underground.
|
Shade
|
Spawns when attacking a shadow
|
Trickster
|
Spawns naturally underground
|
Void Charger
|
Spawns naturally underground
|
Void Walker
|
Spawns naturally underground
|
See individual mob pages for more information.
Passive:
Name |
Spawning Requirement
|
Elkanyne
|
Spawns naturally in Savanna biomes
|
See individual mob page for more information.
NPCs:
Name |
Spawning Requirement
|
Assassin
|
Spawns naturally
|
Corrupted Traveller
|
Spawns in Ruined Teleporters
|
Hauling Master
|
Spawns naturally in certain biomes
|
Lottoman
|
Spawns naturally
|
Naturalist
|
Spawns naturally
|
Realmshifter
|
Spawns naturally
|
Troll Trader
|
Spawns naturally in Beach biomes
|
See individual mob pages for more information.
Bosses:
Name |
Spawning Requirement
|
Smash
|
Drop a Troll Idol anywhere in the Overworld
|
See individual boss pages for more information.
Download links[]
Note: If downloading a version using the below links produces a file called $, rename it to AoA.jar and it should work.
Latest version
Version Number |
Minecraft Version |
Download link |
Release Date |
Notes
|
3.5.4 |
1.16.5 |
AoA3-3.5.4-1.16.5.jar |
6 July 2021 |
This is the latest stable version for Advent of Ascension for 1.16.5.
|
3.6-Alpha-2 |
1.16.5 |
AoA3-1.16.5-3.6-Alpha-2.jar |
17 November 2021 |
This is an alpha build for 3.6.
|
3.4.9 |
1.15.2 |
AoA3-3.4.9-1.15.2.jar |
13 May 2021 |
This is the latest stable version for Advent of Ascension for 1.15.2.
|
Older versions
Version Number |
Minecraft Version |
Download link |
Release Date |
Notes
|
3.5.3 |
1.16.5 |
AoA3-3.5.3-1.16.5.jar |
30 June 2021 |
|
3.5.2 |
1.16.5 |
AoA3-3.5.2-1.16.5.jar |
9 June 2021 |
|
3.5.1 |
1.16.5 |
AoA3-3.5.1-1.16.5.jar |
7 June 2021 |
|
3.5 |
1.16.5 |
AoA3-3.5-1.16.5.jar |
6 June 2021 |
|
3.4.8 |
1.15.2 |
AoA3-3.4.8-1.15.2.jar |
31 March 2021 |
|
3.4.7 |
1.15.2 |
AoA3-3.4.7-1.15.2.jar |
18 March 2021 |
|
3.4.6 |
1.15.2 |
AoA3-3.4.6-1.15.2.jar |
3 February 2021 |
|
3.4.5 |
1.15.2 |
AoA3-3.4.5-1.15.2.jar |
16 January 2021 |
|
3.4.4 |
1.15.2 |
AoA3-3.4.4-1.15.2.jar |
30 December 2020 |
|
3.4.3 |
1.15.2 |
AoA3-3.4.3-1.15.2.jar |
28 December 2020 |
|
3.4.2 |
1.15.2 |
AoA3-3.4.2.jar |
18 December 2020 |
|
3.4.1 |
1.15.2 |
AoA3-3.4.1-1.15.2.jar |
15 December 2020 |
|
3.4 |
1.15.2 |
AoA3-3.4-1.15.2.jar |
11 December 2020 |
|
3.3.6 |
1.12.2 |
AoA3-3.3.6.jar |
10 September 2020 |
This is the latest version for 1.12.2.
|
3.3.5 |
1.12.2 |
AoA3-3.3.5.jar |
23 August 2020
|
3.3.4 |
1.12.2 |
AoA3-3.3.4.jar |
8 August 2020
|
3.3.3 |
1.12.2 |
AoA3-3.3.3.jar |
7 August 2020
|
3.3.2 |
1.12.2 |
AoA3-3.3.2.jar |
18 June 2020
|
3.3.1 |
1.12.2 |
AoA3-3.3.1.jar |
7 June 2020
|
3.3 |
1.12.2 |
AoA3-3.3.jar |
6 June 2020
|
3.2.7 |
1.12.2 |
AoA3-3.2.7.jar |
11 April 2020
|
3.2.6 |
1.12.2 |
AoA3-3.2.6.jar |
25 March 2020
|
3.2.5 |
1.12.2 |
AoA3-3.2.5.jar |
9 March 2020
|
3.2.4 |
1.12.2 |
AoA3-3.2.4.jar |
7 February 2020
|
3.2.3 |
1.12.2 |
AoA3-3.2.3.jar |
26 January 2020
|
3.2.2 |
1.12.2 |
AoA3-3.2.2.jar |
25 January 2020
|
3.2.1 |
1.12.2 |
AoA3-3.2.1.jar |
18 January 2020
|
3.2 |
1.12.2 |
AoA3-3.2.jar |
17 January 2020
|
3.1.2.b |
1.12.2 |
AoA3-3.1.2.b.jar |
22 May 2019
|
3.1.2.a |
1.12.2 |
AoA3-3.1.2.a.jar |
19 May 2019
|
3.1.2 |
1.12.2 |
AoA3-3.1.2.jar |
19 May 2019
|
3.1.1 |
1.12.2 |
AoA3-3.1.1.jar |
23 April 2019
|
3.1 |
1.12.2 |
AoA3-3.1.jar |
21 April 2019
|
3.0.2 |
1.12.2 |
AoA3-3.0.2.jar |
26 February 2019 |
|
3.0.1 |
1.12.2 |
AoA3-3.0.1.jar |
23 February 2019
|
3.0 |
1.12.2 |
AoA3-3.0.jar |
22 February 2019
|
Tslat 1.1.3 |
1.7.10 |
Nevermine-Tslat-1.1.3.jar |
6 July 2018 |
This is the latest 1.7.10 version.
|
Tslat 1.1.2 |
1.7.10 |
Nevermine-Tslat-1.1.2.jar |
13 June 2018
|
Tslat 1.1.1
|
1.7.10
|
Nevermine-Tslat-1.1.1.jar
|
26 May 2018
|
Tslat 1.1
|
1.7.10
|
Nevermine-Tslat-1.1.jar
|
26 May 2018
|
Tslat 1.0.3 |
1.7.10 |
Nevermine-Tslat-1.0.3.jar |
27 April 2018
|
Tslat 1.0.2 |
1.7.10 |
Nevermine-Tslat-1.0.2.jar |
24 April 2018
|
Tslat 1.0.1 |
1.7.10 |
Nevermine-Tslat-1.0.1.jar |
22 April 2018
|
Tslat 1.0 |
1.7.10 |
Nevermine-Tslat-1.0.jar |
21 April 2018
|
2.5 Snapshot |
1.7.10 |
Nevermine-2.5-SNAPSHOT.jar |
16 March 2016 |
This version is an alpha build. Beware when playing it, as it contains game-breaking glitches.
|
2.4.B |
1.7.10 |
Nevermine-2.4.B.jar |
29 September 2015
|
2.4.5 |
1.7.10 |
Nevermine-2.4.5.jar |
Unknown
|
2.3.13 |
1.7.10 |
Nevermine-2.3.13.jar |
Unknown
|
2.3.12 |
1.7.10 |
Nevermine-2.3.12.jar |
Unknown
|
2.3.1 |
1.7.10 |
Nevermine-2.3.1.jar |
Unknown
|
2.2.5 |
1.7.10 |
Nevermine-2.2.5.jar |
Unknown
|
2.0 |
1.7.10 |
Nevermine-2.0.jar |
Unknown
|
1.1.6H
|
1.7.10
|
Nevermine-1.1.6H.jar
|
10 February 2015
|
1.0.3
|
1.7.2
|
EternalIsles 1.0.3.jar
|
6 July 2014
|
1.0.2
|
1.7.2
|
EternalIsles 1.0.2.jar
|
Unknown
|
Mobs[]
There are 2 hostile mobs in the Haven, 7 passive. All of the mobs spawn naturally throughout the islands, except 2.
There is one NPC and two bosses in the dimension as well.
Hostile
Name |
Spawning Requirement
|
Spirit Guardian
|
Spawns when Eeos are attacked
|
Spirit Protector
|
Spawns when Eeos are attacked
|
Passive
Name |
Spawning Requirement
|
Angelica
|
Spawns naturally and spawns in Guardian Towers.
|
Eeo
|
Spawns Naturally
|
Halycon
|
Spawns Naturally
|
Dawnlight
|
Spawns Naturally
|
Rainicorn
|
Spawns naturally
|
Voliant
|
Rarely spawns naturally
|
See individual mob pages for more information.
Name |
Spawning Requirement
|
Twinkling Lottoman
|
Spawns in .
|
See individual mob pages for more information.
Bosses
Name |
Spawning Requirement
|
Four Guardians
|
Spawned by using a Voliant Heart on a Guardian Altar.
|
Rockrider
|
Spawned by dropping a Heavy Boulder anywhere on the ground in the Haven.
|
See individual boss pages for more information.
Generation[]
Nowhere is an endless void with a single floating dome-shaped room in it. The floor of this room is made of Archaic Tiles and its decorative variants, while the ceiling is made of black stained glass. The room generates with Dimensional Fabric underneath it.
A return portal generates inside a dark oak tree on one side of the dome, while a different type of portal generates on the other side. The latter is currently non-functional, and simply teleports the player to the center of the room when touched.
Various decorative and utility blocks are present within the room, such as lamps, soul campfires, end rods, and trophies displaying vanilla projectiles. These cannot be harvested, as blocks cannot be placed or broken inside of Nowhere.
Blocks
Naturally generating
|
Foliage
|
Generates in structures
|
Archaic Glass
|
Archaic Light
|
Archaic Rectangles
|
Archaic Squares
|
32px Archaic Stream
|
32px Archaic Stream
|
Archaic Tiles
|
Black Stained Glass
|
Block of Quartz
|
Chiseled Quartz Block
|
32px Cornflower
|
Dark Oak Leaves
|
Dark Oak Log
|
Dark Oak Planks
|
Dimensional Fabric
|
End Rod
|
Gold Fireball Trophy
|
Grass
|
Grass Block
|
Green Glowshroom
|
Iron Bars
|
32px Ivory Limonite Lamp
|
Jukebox
|
Nowhere Portal
|
32px Oak Sign
|
Oak Stairs
|
32px Orange Tulip
|
Ornate Dragon Fireball Trophy
|
32px Oxeye Daisy
|
32px Portal
|
Purple Glowshroom
|
Quartz Bricks
|
Quartz Pillar
|
Red Carpet
|
Rosite Lamp
|
Shulker Bullet Trophy
|
Shyre Fence
|
32px Soul Campfire
|
Yellow Stained-Glass Lamp
|
History[]
Version |
Information
|
1.0
|
Added Sapphire. They were previously called Sapphire Ingots, and had a different texture: .
|
1.1
|
Sapphire Ingots are now used to craft Boreic Armor and Purity Armor.
|
2.2.5
|
Sapphire Ingots can now be traded at a Metalloid.
|
??
|
Sapphire Ingots are now used to craft a Divine Station.
|
2.4
|
Sapphire Ingots are now used to craft a Speed Enhancer.
|
3.0
|
Changed id to .Sapphire Ingots can now be used to craft a Coralstone Maul. Sapphire Ingots can now be used to repair an Sapphire Sword, Sapphire Axe, Sapphire Shovel, and Sapphire Pickaxe in an anvil.
|
3.1
|
Sapphire Ingot was renamed to Sapphire, along with a texture change. Sapphire can now be obtained by mining Sapphire Ore directly, smelting is no longer required. Sapphire can now be used to craft a Sapphire Block.Id changed to .
|
Overview[]
The above screenshot with night vision.
The Deeplands is a tier 1 dimension. From Deeplands, the player is able to access Crystevia.
Accessing
The Realmstone for this dimension is obtained by mining an ore on bedrock level in the Overworld with a Blank Realmstone in the players’ inventory
Properties
Deeplands has no day/night cycle. Respawn anchors work in Deeplands. Beds do not work in Deeplands, but they do not explode when used. Clocks and compasses do not function properly, instead spinning wildly. The player icon on maps do not spin wildly, but maps in the Deeplands aren’t very usable.
General dimension properties
Property |
Value
|
ultrawarm |
false
|
natural |
false
|
coordinate_scale |
1.0
|
has_skylight |
false
|
has_ceiling |
true
|
ambient_light |
0.0
|
fixed_time |
18000
|
piglin_safe |
false
|
bed_works |
true
|
respawn_anchor_works |
true
|
has_raids |
false
|
logical_height |
128
|
infiniburn |
minecraft:infiniburn_overworld
|
effects |
aoa3:plain_sky
|
Generation[]
Greckon’s landscape is quite mountainous and forested. Much of the structures and flora bear haunted traits, such as logs with eyes flashing in large holes, or large skulls that glow and dim slowly. Caves spawn in Greckon much like they do in the Overworld, but — like the Overworld — the caves are likely to house many dangerous monsters.
Blocks
Naturally generating
|
Greckon Grass
|
Greckon Dirt
|
Greckon Stone
|
Haunted Log
|
Haunted Leaves
|
Haunted Large Eye
|
Haunted Red Eyes
|
Haunted Flashing Face
|
Purpling
|
Ghoulish Ore
|
Ghastly Ore
|
Water
|
Dimensional Fabric
|
Foliage
|
Haunted Flower
|
Generates in structures
|
Greckon Bricks
|
Haunting Table
|
Dark Bricks
|
Dark Bricks Slab
|
Rune Post
|
Structures
There are four structures that can be found in Greckon:
Image |
Structure name |
Description
|
|
Haunted Maze |
A maze structure made of Greckon Bricks. At the end there is a Haunting Table. Players can use Ghoulasm on the table to create Primed Ghoulasm. Primed Ghoulasm is an ingredient for the Haunted Idol’s crafting recipe, and the Idol is used to spawn the boss Bane.
|
|
Faceless Tree |
Faceless Trees are the homes of Faceless Floaters. Players should avoid these trees until they reach Hunter level 71 or higher, as they cannot damage Faceless Floaters until they do so.
|
|
Floating Rock |
These levitating rocks are the lottery structures of Greckon. Haunted Lottoman will trade players Lotto Totems and in exchange for Silver Coins and Copper Coins respectively.
|
|
Storm Rune Shrine |
Main article: Rune Shrine (Structure) The Storm Rune variant of the rune shrine that spawns in Greckon.
|
List of tablets[]
The mod adds 17 tablets to the game.
Icon |
Name |
Effect |
Anima Level Req |
Soul Power Act Cost |
Soul Power Drain |
Tablet range |
Recipe |
Tooltip |
Item Id
|
|
Tablet of Agility |
Grants Speed III to nearby players |
Level 17 |
15 Soul Power |
3.36/s |
15 blocks |
|
Increases Movement Speed |
aoa3:agility_tablet
|
|
Tablet of Awareness |
Applies Glowing effect to all nearby mobs |
Level 23 |
7.5 Soul Power |
1.82/s |
20 blocks |
|
Shows Nearby Hostile Mobs |
aoa3:awareness_tablet
|
|
Tablet of Breeding |
Encourages all nearby animals to breed, makes baby animals age faster |
Level 29 |
75 Soul Power |
10.2/s |
15 blocks |
|
Encourages Animal Breeding |
aoa3:breeding_tablet
|
|
Tablet of Cleansing |
Removes negative potion effects from nearby players |
Level 16 |
30 Soul Power |
3.2/s |
7 blocks |
|
Cleanses Negative Effects |
aoa3:cleansing_tablet
|
|
Tablet of Distortion |
Grants Invisibility to nearby players |
Level 64 |
45 Soul Power |
5.86/s |
10 blocks |
|
Grants Invisibility |
aoa3:distortion_tablet
|
|
Tablet of Energy |
Regenerates 10 Energy per second to nearby players |
Level 37 |
19.5 Soul Power |
6.43/s |
12 blocks |
|
Regenerates Energy |
aoa3:energy_tablet
|
|
Tablet of Gravity |
Grants Jump Boost V to nearby players |
Level 11 |
27 Soul Power |
6.43/s |
14 blocks |
|
Reduces Gravity |
aoa3:gravity_tablet
|
|
Tablet of Oxygen |
Nearby players have infinite air |
Level 6 |
7.5 Soul Power |
1.8/s |
11 blocks |
|
Allows Underwater Breathing |
aoa3:oxygen_tablet
|
|
Tablet of Pressure |
Applies Slowness III to all nearby mobs |
Level 71 |
37.5 Soul Power |
6.04/s |
10 blocks |
|
Slows Hostile Mobs |
aoa3:pressure_tablet
|
|
Tablet of Proficiency |
TBP |
Level 56 |
60 Soul Power |
2.86/s |
14 blocks |
|
TBP
|
aoa3:proficiency_tablet
|
|
Tablet of Resistance |
Grants Resistance II to nearby players |
Level 45 |
33 Soul Power |
6.14/s |
16 blocks |
|
Increases Damage Resistance |
aoa3:resistance_tablet
|
|
Tablet of Sanctity |
Inflicts burning to all nearby mobs, applies Wither I instead if the mob is immune to fire |
Level 77 |
67.5 Soul Power |
5.36/s |
9 blocks |
|
Punishes Hostile Mobs |
aoa3:sanctity_tablet
|
|
Tablet of Satiation |
Restores 1 hunger point and 2 saturation points while active |
Level 3 |
43.5 Soul Power |
3.05/s |
25 blocks |
|
Restores Hunger |
aoa3:satiation_tablet
|
|
Tablet of Sight |
Grants Night Vision to nearby players |
Level 1 |
52.5 Soul Power |
1.58/s |
23 blocks |
|
Improves Vision |
aoa3:sight_tablet
|
|
Tablet of Strength |
Grants Strength II to nearby players |
Level 85 |
47 Soul Power |
5.94/s |
10 blocks |
|
Increases Strength |
aoa3:strength_tablet
|
|
Tablet of Untiring |
Grants Haste I to nearby players |
Level 97 |
90 Soul Power |
2.54/s |
20 blocks |
|
Increases Tool Efficiency |
aoa3:untiring_tablet
|
|
Tablet of Vitality |
Grants Regeneration II to nearby players |
Level 91 |
54 Soul Power |
5.66/s |
13 blocks |
|
Restores Health |
aoa3:vitality_tablet
|
Resources[]
Nether Table
The Nether Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):
Entity loot
|
Item |
Quantity |
Looting |
Chance |
Notes
|
Nothing |
— |
— |
99.5% |
|
Rare Table |
1 |
— |
0.5% |
|
The above pool is rolled 1 time
|
Nothing |
— |
— |
75.0% |
|
Copper Coin
|
1-3 |
+-1.0-2.0 per level |
25.0% |
|
The above pool is rolled 1-3 times
|
Nothing |
— |
— |
89.6% |
|
Flammable Dust
|
1 |
+0.0-1.0 per level |
10.0% |
|
Nether Upgrade Kit
|
1 |
— |
0.5% |
|
The above pool is rolled 1 time
|
Generic Chest Loot
The following items will generate in Nether loot chests. The loot chests that can have these items include:
- Bastion bridge
- Bastion hoglin stable
- Bastion generic
- Bastion treasure
- Nether fortress
- Ruined portal
Chest loot
|
Item |
Quantity |
Chance
|
Nothing |
— |
40.2%
|
Tea Seeds
|
1-2 |
8.0%
|
Scrap Metal
|
1-2 |
7.6%
|
Amethyst
|
1-2 |
4.0%
|
Jade
|
1-3 |
6.0%
|
Sapphire
|
1-2 |
2.0%
|
Limonite Ingot
|
1-3 |
8.0%
|
Rosite Ingot
|
1-3 |
7.2%
|
Medium Skill Crystal
|
1 |
3.2%
|
Large Skill Crystal
|
1 |
0.4%
|
Copper Coin
|
1-4 |
8.0%
|
Silver Coin
|
1-2 |
4.0%
|
Gold Coin
|
1 |
1.2%
|
The above pool is rolled 2 times
|
Mobs[]
The mobs in Dustopia have a very dark and macabre theme. They also blend in very well with the colorless landscape of Dustopia, making it extremely difficult to detect them. Fortunately, many of them are also very loud, so it’s easy to know what enemies are nearby once you’ve memorized the sounds they make.
Hostile:
Name |
Spawning Requirement
|
Arkzyne
|
Spawns in .
|
Basilisk
|
Spawns naturally
|
Crusilisk
|
Spawns in .
|
Devourer
|
Spawns naturally
|
Dusteiva
|
Spawns naturally
|
Duston
|
Spawns naturally
|
Dust Strider
|
Spawns in groups of four when a Duston dies
|
Lost Soul
|
Spawns naturally
|
Lurker
|
Spawns naturally
|
Merkyre
|
Spawns in .
|
Stalker
|
Spawns naturally
|
See Individual mob pages for more information.
See individual mob pages for more information.
Npcs:
Name |
Spawning Requirement
|
Dustopian Lottoman
|
Sometimes spawns in .
|
Primordial Banker
|
Spawns in .
|
Primordial Guide
|
Spawns in .
|
Primordial Merchant
|
Spawns in .
|
Primordial Spellbinder
|
Spawns in .
|
Primordial Wizard
|
Spawns in .
|
Undead Herald
|
Spawns naturally
|
See individual mob pages for more information.
Bosses:
Name |
Spawning Requirement
|
Primordial Five
|
Spawned by lighting the Dustopian Lamps surrounding a primordial shrine with Darkly Powder then right clicking the shrine.
|
See individual boss pages for more information.
Generation[]
Dustopia has a flat landscape filled with very thick forestry and foliage. The landscape of Dustopia is almost pitch-black, making it almost impossible to see anything without some form of light by your side. Even then, the stone and wood that come from Dustopia are so blackened, the details are barely noticeable without Night Vision.
Blocks
Naturally generating
|
Faded Grass
|
Blackened Soil
|
Darkened Rock
|
Dawn Log
|
Dawn Leaves
|
Water
|
Dimensional Fabric
|
Foliage
|
Dawn Bush
|
Dawn Flower
|
Dawn Grass
|
Generates in structures
|
Darkwash Bricks
|
Dawnwood Bars
|
Dawnwood Planks
|
Iron Bars
|
Primordial Shrine
|
Dustopian Lamp
|
White Stained Glass
|
Structures
There are six structures that can be found in Dustopia:
Image |
Structure name |
Description
|
|
Primordial Village |
These small villages are the homes of the Primordials — Dustopia’s testificates.
The Primordials come in various forms, such as the Primordial Guide, Primordial Banker, Primordial Merchant, Primordial Spellbinder and the Primordial Wizard.
|
|
Lotto Cage |
These cages are a very common structure. Many of the cages you’ll find may be empty but sometimes a Dustopian Lottoman can be found inside.
|
|
Merkyre Tower |
These skyscrapers are home to the Merkyre. Players should avoid these towers until they reach Hunter level 83 or higher, as they cannot damage Merkyres until they do so.
|
|
Primordial Shrine |
By activating the unlit Dustopian Lamps using Darkly Powder, then right-clicking the Primordial Shrine, players can summon and challenge the Primordial Five — the five bosses of Dustopia.
|
|
Arkzyne Outpost |
A tower with spawners at the top that spawn Arkzynes. Players should avoid these towers until they reach Hunter level 86 or higher, as they cannot damage Arkzynes until they do so.
|
|
Crusilisk Cave |
A small enclosed structure containing spawners that spawn Crusilisks. Players should avoid these dungeons until they reach Hunter level 84, as they cannot damage Crusilisks until they do so.
|
Overview[]
Runandor is a runic dimension.
Accessing
There are two ways of accessing the Runandor dimension.
If the player has never been to Runandor, then the player will need to find a Runandor Portal that generates as a part of the Runic Portal Hollow in the Mysterium dimension.
Runandor can also be accessed by using a Runandor Realmstone on a Carved rune of power in a constructed portal frame. The realmstone can be obtained by placing a Vox Light in Mysterium, and placing a Blank Realmstone and Runic Energy on top of it. Then, the player must activate the light with an Active Rune Stone. Because Runic Energy is only available in Runandor, the player will need to enter the Runandor portal in Mysterium in order to obtain the realmstone.
Generation[]
The landscape of the Nether is cave-like, sealed off at the top and at the bottom by bedrock. It is covered in fire and lava and contains several steep cliffs, making it hard to navigate some areas of the dimension. Towards y = 31, there is a lava sea.
Blocks
Naturally generating
|
Emberstone Ore
|
Foliage
|
Generates in structures
|
32px Fire Lamp
|
Dark Bricks
|
Dark Bricks Slab
|
Rune Post
|
Structures
The Nether has 2 structures added by the mod:
Image |
Structure name |
Description
|
|
Fire Rune Shrine |
The Fire Rune variant of the Rune Shrine can also spawn in the Nether.
|
|
Nethengeic Pit |
These are small dungeons that contain spawners that spawn Nethengeic Beasts. They generate between y = 25 and y = 35. The Nethengeic Beasts inside are Hunter mobs that cannot be damaged without a hunter level of at least 24.
|