Текстуры чистое стекло
Содержание:
Usage[]
Glass panes are more efficient to use than glass blocks, as six glass blocks can be crafted into sixteen glass panes, yielding 22⁄3 panes per block. Windows built using glass panes can be up to 267% (22⁄3 times) larger in area than windows built with regular glass blocks.
A single space between two glass panes results in a 2×1 hole, which spiders can pass through.
Placement
If placed without anything on the sides, they appear as a thin vertical • shape, 2×2 pixels in size; but when other blocks occupy adjacent spaces, it becomes flat or turns into a or or shape depending on the items surrounding it. The collision box is identical to the shape of the pane. Therefore, two glass panes placed with one empty space in between forms a gap that is two blocks wide.
Glass panes are never oriented horizontally. Horizontal glass surfaces must be made from glass blocks.
Crafting ingredient
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Hardened Glass Pane | Aluminum Oxide +Glass Pane +Boron Trioxide | A representation of .[Bedrock and Education editions only] | |
Hardened Stained Glass Pane | Aluminum Oxide +Matching Stained Glass Pane +Boron Trioxide | A representation of .[Bedrock and Education editions only] |
Locking maps
Glass panes can be used in cartography tables to lock maps, which makes them unable to be filled again when exploring. Stained glass panes cannot be used to lock map(s).
Data values[]
ID
Java Edition:
Name | Resource location | Block tags (JE) | Form | Translation key |
---|---|---|---|---|
Glass | Block & Item | |||
White Stained Glass | Block & Item | |||
Orange Stained Glass | Block & Item | |||
Magenta Stained Glass | Block & Item | |||
Light Blue Stained Glass | Block & Item | |||
Yellow Stained Glass | Block & Item | |||
Lime Stained Glass | Block & Item | |||
Pink Stained Glass | Block & Item | |||
Gray Stained Glass | Block & Item | |||
Light Gray Stained Glass | Block & Item | |||
Cyan Stained Glass | Block & Item | |||
Purple Stained Glass | Block & Item | |||
Blue Stained Glass | Block & Item | |||
Brown Stained Glass | Block & Item | |||
Green Stained Glass | Block & Item | |||
Red Stained Glass | Block & Item | |||
Black Stained Glass | Block & Item |
Bedrock Edition:
Name | Resource location | Numeric ID | Form | Translation key |
---|---|---|---|---|
Glass | Block & Item | |||
Stained Glass | Block & Item |
Metadata
See also: Data values
In Bedrock Edition, stained glass uses the following data values:
DV | Description | |
---|---|---|
White Stained Glass | ||
1 | Orange Stained Glass | |
2 | Magenta Stained Glass | |
3 | Light Blue Stained Glass | |
4 | Yellow Stained Glass | |
5 | Lime Stained Glass | |
6 | Pink Stained Glass | |
7 | Gray Stained Glass | |
8 | Light Gray Stained Glass | |
9 | Cyan Stained Glass | |
10 | Purple Stained Glass | |
11 | Blue Stained Glass | |
12 | Brown Stained Glass | |
13 | Green Stained Glass | |
14 | Red Stained Glass | |
15 | Black Stained Glass |
Block states
See also: Block states
Bedrock Edition:
Stained glass:
Name | Default value | Allowed values | Description |
---|---|---|---|
color | |||
‘silver’ refers to Light Gray. | |||
Data values[]
ID
Java Edition:
Name | Resource location | Form | Translation key |
---|---|---|---|
Glass Pane | Block & Item | ||
White Stained Glass Pane | Block & Item | ||
Orange Stained Glass Pane | Block & Item | ||
Magenta Stained Glass Pane | Block & Item | ||
Light Blue Stained Glass Pane | Block & Item | ||
Yellow Stained Glass Pane | Block & Item | ||
Lime Stained Glass Pane | Block & Item | ||
Pink Stained Glass Pane | Block & Item | ||
Gray Stained Glass Pane | Block & Item | ||
Light Gray Stained Glass Pane | Block & Item | ||
Cyan Stained Glass Pane | Block & Item | ||
Purple Stained Glass Pane | Block & Item | ||
Blue Stained Glass Pane | Block & Item | ||
Brown Stained Glass Pane | Block & Item | ||
Green Stained Glass Pane | Block & Item | ||
Red Stained Glass Pane | Block & Item | ||
Black Stained Glass Pane | Block & Item |
Bedrock Edition:
Name | Resource location | Numeric ID | Form | Translation key |
---|---|---|---|---|
Glass Pane | Block & Item | |||
Stained Glass Pane | Block & Item |
Metadata
See also: Data values
In Bedrock Edition, stained glass panes use the following data values:
DV | Description | |
---|---|---|
White Stained Glass Pane | ||
1 | Orange Stained Glass Pane | |
2 | Magenta Stained Glass Pane | |
3 | Light Blue Stained Glass Pane | |
4 | Yellow Stained Glass Pane | |
5 | Lime Stained Glass Pane | |
6 | Pink Stained Glass Pane | |
7 | Gray Stained Glass Pane | |
8 | Light Gray Stained Glass Pane | |
9 | Cyan Stained Glass Pane | |
10 | Purple Stained Glass Pane | |
11 | Blue Stained Glass Pane | |
12 | Brown Stained Glass Pane | |
13 | Green Stained Glass Pane | |
14 | Red Stained Glass Pane | |
15 | Black Stained Glass Pane |
Block states
See also: Block states
Java Edition:
Name | Default value | Allowed values | Description |
---|---|---|---|
east | When true, the glass pane extends from the center post to the east. | ||
north | When true, the glass pane extends from the center post to the north. | ||
south | When true, the glass pane extends from the center post to the south. | ||
waterlogged | Whether or not there’s water in the same place as this glass pane. | ||
west | When true, the glass pane extends from the center post to the west. |
Bedrock Edition:
Stained glass pane:
Name | Default value | Allowed values | Description |
---|---|---|---|
color | |||
‘silver’ refers to Light Gray. | |||
History[]
This page would benefit from the addition of isometric renders.
Please remove this notice once you’ve added suitable isometric renders to the article. The specific instructions are: Comparing the TU25 terrain.png to the TU31 terrain.png shows that TU31 changes all glass and glass pane textures to appear more translucent.
Java Edition Beta | |||||
---|---|---|---|---|---|
1.8 | Pre-release | Added glass panes. | |||
Glass panes share the same model with iron bars. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | Glass panes no longer drop as a resource when destroyed. | |||
Beta 1.9 Prerelease 4 | Glass panes now attach to transparent blocks, mainly stone slabs, stairs, pistons, sticky pistons, farmland, iron bars, doors, signs, and fences. | ||||
1.3.1 | 12w17a | Glass panes can now be recovered by harvesting them with a Silk Touch-enchanted pickaxe. | |||
1.7.2 | 13w41a | Added stained glass panes. | |||
The model of glass panes is now always prismatic, as opposed to the prior thick-rimmed thin panes from earlier. | |||||
All glass panes now connect to glass and iron bars. | |||||
13w42a | The textures of stained glass panes have now been smoothed, their transparency has now been increased and their back side is now no longer showing, like in regular glass panes. | ||||
1.8 | 14w03a | Glass panes now appear completely opaque. | |||
14w03b | Glass panes now render as normal again. | ||||
14w10a | The model of glass panes has been changed slightly. | ||||
14w32a | Beacon beams change color when shining through stained glass panes. | ||||
1.9 | 15w31a | Glass panes without any connecting blocks are now 2×2 pixels in footprint (like a •, rather than a +). | |||
1.11 | 16w39a | Glass panes now generate in woodland mansions. | |||
1.12 | 17w15a | Glass panes now connect to the solid back sides of stairs. | |||
1.13 | 17w47a | The different block states for the ID have now been split up into their own IDs. | |||
Prior to The Flattening, these blocks’ numeral IDs were 102 and 160. | |||||
18w10c | Water can now be placed on the same block as glass panes. | ||||
1.14 | 18w43a | Glass panes are now used to craft stained glass panes. | |||
The texture of glass panes have now been changed. | |||||
19w02a | Glass panes are now used to lock maps in cartography tables. | ||||
19w08a | The textures of stained glass panes have now been changed. | ||||
19w11a | Cartographer villagers now buy glass panes. | ||||
1.14.3 | pre3 | Torches can now be placed on glass panes. | |||
1.16 | 20w15a | Walls now connect to the bottom and sides of glass panes. | |||
1.18 | Pre-release 5 | 32px Top texture for glass pane was changed. | |||
Pocket Edition Alpha | |||||
v0.3.2 | Added glass panes. | ||||
Glass panes have a thin model. | |||||
v0.9.0 | build 1 | Glass panes now naturally spawn in villages. | |||
Glass panes now render their back sides. | |||||
build 2 | Glass panes now render as normal again. | ||||
? | Glass pane model is now more of a cuboid. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Added stained glass panes. | |||
Stained glass panes are currently unobtainable and use the regular glass texture.[more information needed] | |||||
1.1.0 | alpha 1.1.0.0 | Glass panes now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Stained glass panes now have their own texture. | |||
beta 1.2.0.7 | Beacon beams now change color when shining through stained glass panes. | ||||
Light blue stained glass panes no longer have a placeholder name. | |||||
1.4.0 | beta 1.2.14.2 | Water can now be placed on the same block as glass panes. | |||
beta 1.2.20.1 | Glass panes and stained glass panes can now be used to craft hardened glass panes. | ||||
1.10.0 | beta 1.10.0.3 | The textures of all glass panes have now been changed. | |||
Red, yellow, and orange glass panes now generate in the new villages. | |||||
1.11.0 | beta 1.11.0.4 | Glass panes can now be used to lock maps in cartography tables. | |||
Glass panes can now be sold to cartographer villagers. | |||||
1.13.0 | beta 1.13.0.1 | Cartographer villager now buy 11 glass panes instead of 10. | |||
beta 1.13.0.9 | Brown stained glass panes now generate in abandoned villages. | ||||
Legacy Console Edition | |||||
TU5 | CU1 | Patch 1 | 1.0.1 | Added glass panes. | |
TU14 | Glass panes can now be recovered by harvesting them with a Silk Touch enchanted pickaxe. | ||||
TU25 | CU14 | The inventory icon of glass panes has now been changed.[more information needed] | |||
Added stained glass panes with all previous PC features. | |||||
TU54 | CU44 | Patch 24 | 1.0.4 | Glass panes and stained glass panes now connect to the solid back side of stairs. | |
New Nintendo 3DS Edition | |||||
0.1.0 | Added glass panes. |
Описание[]
Стекло является одним из самых хрупких блоков: за очень короткое время ломается любым инструментом и даже рукой. Блоки стекла после разрушения не выпадают, а просто уничтожаются, то есть стекло можно установить только один раз. Однако, используя зачаровывание «Шёлковое касание», можно получить блок стекла обратно.
Все мобы, кроме паука, не видят игрока через стекло. Для них это непрозрачный блок, так же, как, например, булыжник или доски.
На стеклянные блоки можно установить слой снега, лестницу, кровать, рельсы, красную пыль, светильник Джека, рычаг, нажимную пластину и кнопку.
Если два блока стекла расположены вплотную друг к другу, то один из них не видно сквозь другой.
Obtaining[]
Breaking
Glass drops itself only if it is broken with a tool enchanted with Silk Touch; otherwise, it drops nothing.
Block | Glass |
---|---|
Hardness | 0.3 |
Breaking time | |
Default | 0.45 |
Natural generation
- Glass
A secret room containing glass can be found inside woodland mansions.
- Stained glass
Magenta stained glass naturally generates as windows in end cities.
Magenta glass naturally generating in an end city.
White and yellow stained glass naturally generate as windows in villages.
Trading
Journeyman-level librarian villagers have a 50% chance to sell 4 glass for 1 emerald.[Bedrock Edition only]
Journeyman-level librarian villagers have a 2⁄3 chance to sell 4 glass for 1 emerald.[Java Edition only]
Sounds[]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuationdistance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | 1.0 | 0.8 | 16 | |||
None | Blocks | Falling on the block with fall damage | None | 0.5 | 0.75 | 16 | ||
Block breaking | Blocks | While the block is in the process of being broken | 0.25 | 0.5 | 16 | |||
Block placed | Blocks | When the block is placed | 1.0 | 0.8 | 16 | |||
Footsteps | Blocks | Walking on the block | 0.15 | 1.0 | 16 |
- ↑
Bedrock Edition:
[needs in-game testing]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | ? | 0.8 | |
? | Blocks | Falling on the block with fall damage | ? | ? | |
? | Blocks | While the block is in the process of being broken | ? | 0.5 | |
? | Blocks | Jumping from the block | ? | ? | |
? | Blocks | Falling on the block without fall damage | ? | ? | |
? | Blocks | Walking on the block | ? | ? | |
? | Blocks | When the block is placed | ? | 0.8 |
Usage[]
Glass blocks adjacent to other glass blocks are invisible when viewed through glass.
Mobs cannot normally spawn on glass blocks. An exception to this is , which can result in unexpected zombies «sneaking into» an otherwise secure area.
Redstone dust and components can be placed on glass, but cannot power glass. Glass can’t cut vertical redstone. Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
Light does not travel through tinted glass blocks.
Crafting ingredient
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Beacon | Glass +Nether Star +Obsidian | ||
Daylight Detector | Glass +Nether Quartz +Any wood Slab | ||
End Crystal | Glass +Eye of Ender +Ghast Tear | ||
Glass Bottle | Glass | ||
Glass Pane | Glass | ||
Hardened Glass | Aluminum Oxide +Glass +Boron Trioxide | A representation of .[Bedrock and Education editions only] | |
Hardened Stained Glass | Aluminum Oxide +Matching Stained Glass +Boron Trioxide | A representation of .[Bedrock and Education editions only] | |
Stained Glass Pane | Matching Stained Glass | ||
Tinted Glass | Amethyst Shard +Glass |
Звуки[]
Java Edition:
Звук | Субтитры | Источник | Описание | Идентификатор | Ключ субтитров | Громкость | Высота | Мин. дистанция |
---|---|---|---|---|---|---|---|---|
Сломан блок | Блоки | Разрушение блока | 1.0 | 0.8 | 16 | |||
Нет | Блоки | Падение на блок с уроном от падения | Нет | 0.5 | 0.75 | 16 | ||
Стук по блоку | Блоки | Добывание блока | 0.25 | 0.5 | 16 | |||
Блок размещён | Блоки | Размещение блока | 1.0 | 0.8 | 16 | |||
Шаги | Блоки | Ходьба по блоку | 0.15 | 1.0 | 16 |
- MC-177082
Bedrock Edition:
Звук | Описание | Идентификатор | Громкость | Высота |
---|---|---|---|---|
? | Разрушение блока | ? | 0.8 | |
? | Падение на блок с уроном от падения | ? | ? | |
? | Добывание блока | ? | 0.5 | |
? | Прыжки с блока | ? | ? | |
? | Падение на блок без урона от падения | ? | ? | |
? | Ходьба по блоку | ? | ? | |
? | Размещение блока | ? | 0.8 |
Data values[]
ID
Java Edition:
Name | Resource location | Block tags (JE) | Form | Translation key |
---|---|---|---|---|
Glass | Block & Item | |||
White Stained Glass | Block & Item | |||
Orange Stained Glass | Block & Item | |||
Magenta Stained Glass | Block & Item | |||
Light Blue Stained Glass | Block & Item | |||
Yellow Stained Glass | Block & Item | |||
Lime Stained Glass | Block & Item | |||
Pink Stained Glass | Block & Item | |||
Gray Stained Glass | Block & Item | |||
Light Gray Stained Glass | Block & Item | |||
Cyan Stained Glass | Block & Item | |||
Purple Stained Glass | Block & Item | |||
Blue Stained Glass | Block & Item | |||
Brown Stained Glass | Block & Item | |||
Green Stained Glass | Block & Item | |||
Red Stained Glass | Block & Item | |||
Black Stained Glass | Block & Item |
Bedrock Edition:
Name | Resource location | Numeric ID | Form | Translation key |
---|---|---|---|---|
Glass | Block & Item | |||
Stained Glass | Block & Item |
Metadata
See also: Data values
In Bedrock Edition, stained glass uses the following data values:
DV | Description | |
---|---|---|
White Stained Glass | ||
1 | Orange Stained Glass | |
2 | Magenta Stained Glass | |
3 | Light Blue Stained Glass | |
4 | Yellow Stained Glass | |
5 | Lime Stained Glass | |
6 | Pink Stained Glass | |
7 | Gray Stained Glass | |
8 | Light Gray Stained Glass | |
9 | Cyan Stained Glass | |
10 | Purple Stained Glass | |
11 | Blue Stained Glass | |
12 | Brown Stained Glass | |
13 | Green Stained Glass | |
14 | Red Stained Glass | |
15 | Black Stained Glass |
Block states
See also: Block states
Bedrock Edition:
Stained glass:
Name | Default value | Allowed values | Description |
---|---|---|---|
color | |||
‘silver’ refers to Light Gray. | |||
Obtaining[]
Breaking
Glass panes can be obtained using a tool enchanted with Silk Touch. If one is broken without a Silk Touch enchantment, it drops nothing.
Block | Glass Pane |
---|---|
Hardness | 0.3 |
Breaking time | |
Default | 0.45 |
Natural generation
- Glass pane
Glass panes generate naturally as windows in villages and woodland mansions.
- Stained Glass Pane
Orange and red stained glass panes generate in savanna village temples. Yellow stained glass panes generate in plains and savanna village temples. Brown stained glass panes generate in abandoned villages. White stained glass panes generate in plains village temples.
Crafting
Name | Ingredients | Crafting recipe |
---|---|---|
Glass Pane | Glass | 16 |
Stained Glass Pane | Matching Stained Glass | |
Stained Glass Pane | Glass Pane +Matching Dye |
Usage[]
Glass blocks adjacent to other glass blocks are invisible when viewed through glass.
Mobs cannot normally spawn on glass blocks. An exception to this is , which can result in unexpected zombies «sneaking into» an otherwise secure area.
Redstone dust and components can be placed on glass, but cannot power glass. Glass can’t cut vertical redstone. Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
Light does not travel through tinted glass blocks.
Crafting ingredient
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Beacon | Glass +Nether Star +Obsidian | ||
Daylight Detector | Glass +Nether Quartz +Any wood Slab | ||
End Crystal | Glass +Eye of Ender +Ghast Tear | ||
Glass Bottle | Glass | ||
Glass Pane | Glass | ||
Hardened Glass | Aluminum Oxide +Glass +Boron Trioxide | A representation of .[Bedrock and Education editions only] | |
Hardened Stained Glass | Aluminum Oxide +Matching Stained Glass +Boron Trioxide | A representation of .[Bedrock and Education editions only] | |
Stained Glass Pane | Matching Stained Glass | ||
Tinted Glass | Amethyst Shard +Glass |
Obtaining[]
Breaking
Glass drops itself only if it is broken with a tool enchanted with Silk Touch; otherwise, it drops nothing.
Block | Glass |
---|---|
Hardness | 0.3 |
Breaking time | |
Default | 0.45 |
Natural generation
- Glass
A secret room containing glass can be found inside woodland mansions.
- Stained glass
Magenta stained glass blocks naturally generate as windows in end cities.
Magenta glass naturally generating in an end city.
White and yellow stained glass panes naturally generate as windows in villages.
Trading
Journeyman-level librarian villagers have a 50% chance to sell 4 glass for 1 emerald.[Bedrock Edition only]
Journeyman-level librarian villagers have a 2⁄3 chance to sell 4 glass for 1 emerald.[Java Edition only]
История[править | править код]
Classic-версия Java Edition | ||||
---|---|---|---|---|
19 мая 2009 | Идея стекла была предложена на форуме TIGSource. | |||
0.0.18a_02 | Стекло добавлено в игру в порядке тестирования. | |||
0.0.19a | Стекло официально добавлено в игру. | |||
0.0.19a_01 | Текстура стекла изменена. | |||
0.0.19a_02 | Текстура стекла изменена. | |||
Альфа-версия Java Edition | ||||
1.0.5 | Снег больше не падает сквозь стекло. | |||
Бета-версия Java Edition | ||||
1.5_01 | Дождь больше не льёт сквозь стекло. | |||
1.8 | Добавлены стеклянные панели, которые крафтятся из стекла и имеют толщину 1⁄8 блока. | |||
Официальный выпуск Java Edition | ||||
1.0.0 | Beta 1.9 Prerelease 2 | Добавлены колбы, создающиеся из стекла. | ||
Beta 1.9 Prerelease 3 | Над крепостями появляются большие стеклянные столбы. | |||
Beta 1.9 Prerelease 4 | Стеклянные столбы больше не появляются над крепостями. | |||
1.2.1 | Факелы (в том числе красные) могут быть размещены на верхней части стекла. | |||
1.2.4 | Стекло, разрушенное инструментом с «Шёлковым касанием», теперь выпадает. | |||
1.3.1 | 12w21a | Стекло можно купить у библиотекаря. | ||
1.4.2 | 12w36a | Добавлен маяк, в крафте которого используется стекло. | ||
12w38a | Добавлен новый звук разрушения стекла. | |||
1.5 | 13w01a | Добавлен датчик дневного света, в крафте которого используется стекло. | ||
1.7.2 | 13w41a | Из стекла и любого красителя можно скрафтить окрашенное стекло. | ||
13w42a | Текстура сглажена, прозрачность увеличена, задняя сторона больше не отображается. | |||
1.8 | 14w02a | Библиотекарь в деревне NPC может продать стекло в количестве 3-5 штук за один изумруд. | ||
14w18a | Факелы могут быть поставлены на окрашенное стекло. | |||
14w32a | Маяк меняет цвет луча, если последний проходит через окрашенное стекло. | |||
1.9 | 15w31a | Пурпурное окрашенное стекло натурально генерируется в городе Края. | ||
15w44b | Стекло теперь участвует в крафте кристалла Края. | |||
1.11 | 16w39a | Стекло генерируется в лесных особняках. | ||
1.14 | 18w43a | Текстура стекла и окрашенного стекла изменена. | ||
Альфа-версия Pocket Edition | ||||
0.1.0 | Стекло добавлено в игру. | |||
0.9.0 | build 1 | Механизм «мягкого освещения» не распространяется на стекло. | ||
build 2 | Теперь текстура стекла отрисовывается только с той стороны блока, на которую смотрит игрок. | |||
0.11.0 | build 1 | При размещении воды на стекло образовывается бесконечный источник воды. | ||
0.12.1 | build 1 | Стекло теперь участвует в крафте колбы. | ||
0.13.0 | build 1 | Стекло теперь участвует в крафте датчика дневного света. | ||
0.16.0 | build 1 | Стекло теперь участвует в крафте маяка. | ||
Официальный выпуск Pocket Edition | ||||
1.0 | build 1 | Стекло теперь участвует в крафте кристалла Края. | ||
Добавлены окрашенное стекло и окрашенная стеклянная панель. Текстура такая же, как у обычного стекла. | ||||
Сиреневое окрашенное стекло генерируется в городах Края. | ||||
1.1 | build 1 | Стекло генерируется в лесных особняках. | ||
Официальный выпуск Bedrock Edition | ||||
1.2 | beta 1.2.0.2 | Добавлена собственная текстура для стеклянной панели. Теперь доступна для крафта без необходимости использования редактора инвентаря. | ||
Окрашенное стекло теперь можно использовать. | ||||
Legacy Console Edition | ||||
TU1 | CU1 | 1.0 | Patch 1 | Стекло добавлено в игру. |
TU25 | CU14 | 1.17 | Стеклянная панель добавлена в игру. | |
PlayStation 4 Edition | ||||
1.90 | Теперь неокрашенное стекло может быть покрашено в верстаке. | |||
New Nintendo 3DS Edition | ||||
0.1.0 | Стекло добавлено в игру. | |||
1.5.25 | Окрашенное стекло добавлено в игру. |
Sounds[]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuationdistance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | 1.0 | 0.8 | 16 | |||
https://minecraft.fandom.com/wiki/File:Stone_hit1.ogg | None | Blocks | Falling on the block with fall damage | None | 0.5 | 0.75 | 16 | |
https://minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | 0.25 | 0.5 | 16 | ||
https://minecraft.fandom.com/wiki/File:Stone_dig1.ogg | Block placed | Blocks | When the block is placed | 1.0 | 0.8 | 16 | ||
https://minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Footsteps | Blocks | Walking on the block | 0.15 | 1.0 | 16 |
- ↑
Bedrock Edition:
[needs in-game testing]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | ? | 0.8 | |
? | Blocks | Falling on the block with fall damage | ? | ? | |
? | Blocks | While the block is in the process of being broken | ? | 0.5 | |
? | Blocks | Jumping from the block | ? | ? | |
? | Blocks | Falling on the block without fall damage | ? | ? | |
? | Blocks | Walking on the block | ? | ? | |
? | Blocks | When the block is placed | ? | 0.8 |
Значения данных[]
ID блоков
Java Edition:
Название | Текстовый ID |
---|---|
Стекло | |
Белое окрашенное стекло | |
Оранжевое окрашенное стекло | |
Сиреневое окрашенное стекло | |
Светло-синее окрашенное стекло | |
Жёлтое окрашенное стекло | |
Лаймовое окрашенное стекло | |
Розовое окрашенное стекло | |
Серое окрашенное стекло | |
Светло-серое окрашенное стекло | |
Бирюзовое окрашенное стекло | |
Фиолетовое окрашенное стекло | |
Синее окрашенное стекло | |
Коричневое окрашенное стекло | |
Зелёное окрашенное стекло | |
Красное окрашенное стекло | |
Чёрное окрашенное стекло |
Bedrock Edition:
Название | Текстовый ID | Числовой ID |
---|---|---|
стекло | ||
Окрашенное стекло |
Нумерация данных
Основная статья: Нумерация данных
НД | Описание | |
---|---|---|
Белое окрашенное стекло | ||
1 | Оранжевое окрашенное стекло | |
2 | Сиреневое окрашенное стекло | |
3 | Светло-синее окрашенное стекло | |
4 | Жёлтое окрашенное стекло | |
5 | Лаймовое окрашенное стекло | |
6 | Розовое окрашенное стекло | |
7 | Серое окрашенное стекло | |
8 | Светло-серое окрашенное стекло | |
9 | Бирюзовое окрашенное стекло | |
10 | Фиолетовое окрашенное стекло | |
11 | Синее окрашенное стекло | |
12 | Коричневое окрашенное стекло | |
13 | Зелёное окрашенное стекло | |
14 | Красное окрашенное стекло | |
15 | Чёрное окрашенное стекло |
Sounds[]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuationdistance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | 1.0 | 0.8 | 16 | |||
None | Blocks | Falling on the block with fall damage | None | 0.5 | 0.75 | 16 | ||
Block breaking | Blocks | While the block is in the process of being broken | 0.25 | 0.5 | 16 | |||
Block placed | Blocks | When the block is placed | 1.0 | 0.8 | 16 | |||
Footsteps | Blocks | Walking on the block | 0.15 | 1.0 | 16 |
- ↑
Bedrock Edition:
[needs in-game testing]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | ? | 0.8 | |
? | Blocks | Falling on the block with fall damage | ? | ? | |
? | Blocks | While the block is in the process of being broken | ? | 0.5 | |
? | Blocks | Jumping from the block | ? | ? | |
? | Blocks | Falling on the block without fall damage | ? | ? | |
? | Blocks | Walking on the block | ? | ? | |
? | Blocks | When the block is placed | ? | 0.8 |