Galacticraft/орбитальная станция

Commands available to all players

gcenergyunits

/gcenergyunits <unit> — changes the units used by Galacticraft to show how much energy something has or uses. The available units will depend on which other mods you have installed. Possible choices are:

  • gJ (Galacticraft Joules)
  • RF (Redstone Flux)
  • EU (EU — only if IC2 is installed)
  • MJ (Minecraft Joules — only if BuildCraft or EnderIO 2.0 is installed)
  • J (Mekanism Joules — only if Mekanism is installed)

gchouston

/gchouston — available in Galacticraft 4 only — rescues a player who is stuck on the Moon, or another planet or space dimension. It teleports the player back home to his bed on the Overworld (or to Overworld spawn if the player currently has no bed). Of course this is a one-way transfer, the player would need to build another rocket on the Overworld to return to space. The command must be typed twice to confirm that the player really wants to do this. (12 second timer)

If the game detects that a player is in a dying loop on the Moon or another planet, it will prompt for this command in chat. The player does not have to use the command but he can choose — if he uses it, there can be a chat sequence like this.

Uh, Houston, we've had a problem.... (Type /gchouston to abandon mission and return home.)
/gchouston
This is Mission Control, say again please? (To abandon mission, type /gchouston again to confirm.)
/gchouston
OK, stand by, <name>, teleporting to Overworld home position.

Full Guide

Before we begin: Mod Compatibility Notes

Some quick points that you will be interested in if you are using Galacticraft in conjunction with other mods. For full notes on compatibility see Compatibility.

Power Sources

Some Galacticraft machines need power to function. This can be provided in the form of:

  • Galacticraft energy (from the Coal Generator, Basic Solar Panel, or Advanced Solar Panel)
  • RF (Redstone Flux) (requires Thermal Expansion in Galacticraft 2 — Galacticraft 3 and Galacticraft 4 work with all RF mods)
  • Mekanism J (Joules)
  • IC2 EU (Energy Units)
  • Buildcraft MJ (Minecraft Joules)
  • Universal Electricity’s UE units (Galacticraft 1 only)

Ore Dictionary

Galacticraft’s ores and fluids are registered with the ore dictionary, thus making them compatible with most other mods. For example, Galacticraft Copper Ingots and Tin Ingots are interchangeable with: Mekanism, IC2, Tinker’s Construct, Thermal Expansion or Forestry copper and tin. Galacticraft Oil and Rocket Fuel are interchangeable with Buildcraft oil and fuel. EnderIO Rocket Fuel Buckets can also be used in your Fuel Loader.

Aluminum Ore can be powdered in Thermal Expansion’s Pulverizer. From version 139 (February 2018), Galacticraft 4 also lets Aluminum Ore be ground in a Grindstone from Applied Energistics 2 or it can be macerated in an IC2 Macerator (and then processed further in IC2 by ore washing and thermal centrifuge).

Sealable and non-sealable blocks

To make a sealed space, every block in the wall (all the blocks you can see!) must be a solid (or «sealable«) block. If even one block is not solid, the space will not be sealed.

Quick test: if you can see through the wall to the outside (and it isn’t glass) then probably it is not sealed. Also, if a torch cannot be placed on the block, then it probably is not sealed.

Some types of blocks can never be sealed: any block of leaves, gravel, or anything made out of sponge, cloth or wool. These are not the best materials to build your space base out of!

Examples of sealable blocks:

  • stone
  • wooden planks
  • glass block
  • Electric Furnace
  • Display Screen
  • Piston (closed position)
  • Sealable Aluminum Wire
  • Sealable Oxygen Pipe
  • A closed Air Lock

Examples of blocks which are not sealable:

  • Gravel
  • Leaves
  • Block of Wool
  • Glowstone Block
  • Buffers in Archimedes Ships mod (they are made of wool)
  • Door
  • Stairs — sealed only on the solid side
  • Slab — sealed only on the solid side
  • Farmland — sealed only on the under side (the other sides all have an air gap)
  • Piston (open position)
  • Aluminum Wire
  • Oxygen Pipe

By default, the vanilla glass pane is included as a sealable block, even though it looks like it lets air through to the top and bottom sides. This is because its vanilla block ID (102) is included, by default, in the SealableIDs config. If you do not want this behaviour, simply remove the ID 102 (minecraft:glass_plane) from the SealableIDs config.

Liquid Oxygen

Liquid Oxygen is a cryogenic (extremely cold) liquid form of . It is a useful way of transporting Oxygen in a compact form. It can be transported in special canisters, or in fluid pipes from other mods. It is not intended that it can be transported in buckets!

If Liquid Oxygen is placed in a normal oxygen-using machine like an Oxygen Sealer or Oxygen Storage Module, the liquefied oxygen turns back into a gas. 1 bucket (1000 mB) of Liquid Oxygen can make 5,555 units of .

Using the Liquid Oxygen Canister, Liquid Oxygen can also be used to refill player oxygen tanks in an emergency.

Trivia

  • In real life, Liquid Oxygen is transported in special flasks used for handling super-cold liquids.
  • At -183 °C it will be a constantly boiling liquid, whenever exposed to normal room temperatures. It boils rapidly because, to the Liquid Oxygen, room temperature (25 °C) is a very hot temperature, well above its boiling point. When it boils it becomes oxygen gas.
  • Because it is pure oxygen, Liquid Oxygen is extremely dangerous used near to any sparks or naked flames: any flammable object will burn almost instantly in pure oxygen (especially if it is dunked in liquid oxygen!)
  • In the aeronautics and space industries, Liquid Oxygen is often known as LOX

Energy Units

In Galacticraft 3, the energy system has been re-balanced and a new energy unit, the Galacticraft Joule (gJ) is used. A typical basic machine uses 600 gJ every second — less for low power machines like the Oxygen Sealer, more for high power machines like the Electric Furnace. A machine’s energy usage is shown on a tooltip if you have the machine in your inventory. An Energy Storage Module stores 500,000 gJ, enough to operate one basic machine continuously for around 13 minutes.

In Galacticraft 3, the player can use the command to switch in-game displays for Galacticraft machines to any different energy units preferred. The available list includes:

  • MJ from Buildcraft
  • EU from IC2
  • Joules (J) from Mekanism
  • Redstone Flux (RF).

Galacticraft 3 is a 100% RF-compatible mod, and has been compatible with RF since the beta phase of Galacticraft 3 . What does this mean? Although the inner workings of Galacticraft do not use RF, Galacticraft will use RF when connecting its machines or wires to any of the CoFH mods or any other RF mod. Note: RF and CoFH mods can sometimes be pretty difficult to install and set up, due to coremod and API updates between their different versions and not much in the way of documentation. Whatever, Galacticraft works with all of them without any problem!!! But because of these setup issues, it’s worth bearing in mind that Galacticraft does not need RF mods and there are alternative power systems, for example Mekanism.

Because Galacticraft is compatible with everything, some players use Aluminum Wire to convert power between IC2 / Mekanism / RF. That’s OK with us.

Galacticraft 2 and previous versions

In original Galacticraft and Galacticraft 2, the energy units are kiloWatts (kW) and kiloJoules (kJ). A typical basic machine uses 4 kW to operate, that’s 4 kJ every second. An Energy Storage Module stores 2.5 MJ, that’s 2500 kJ, enough to operate one basic machine continuously for around 10 minutes. Those kW and kJ units were the equivalent of the Watts and Joules units used in Mekanism and in the Universal Electricity mods, so 1 kJ in Galacticraft was 1000 J in Mekanism.

Early versions of Galacticraft 1 were part of the Universal Electricity system. That was a neat idea to have a lot of different mods by different authors all use one energy system. Sadly good intentions do not always work out due to people having differences of opinion. By the time of Galacticraft 2, Galacticraft left the Universal Electricity stable and created its own internal energy system. That started out being fairly similar to Universal Electricity, but was developed and improved through Galacticraft 2 updates. Major performance improvements were made at that time.

Galacticraft 3 uses an updated system which is more compatible, more stable, higher performance, and also offers 2 tiers of electrical machinery and the ability to transmit electricity using beams.

Working with other mods

In Galacticraft 3 and Galacticraft 4 (and the final releases of Galacticraft 2), blocks from other mods should mostly be automatically detected whether they are sealed or unsealed.

For some special types of block, Galacticraft may ‘think’ they are not sealed, when in fact you want them to be sealed. The most common example is new types of glass from other mods — for example, Clear Glass from Tinker’s Construct. Unless set correctly as a sealable block in the config (see below) a base made out of Clear Glass will not be able to seal.

So if a space is not sealing and you think it should be, check whether you are using any special blocks from other mods. (Any block which you cannot place a torch onto, might be a ‘special’ block.)

Galacticraft’s config allows you to add the block IDs of any special blocks — for example Clear Glass or Hardened Glass from other mods which should be sealed. Players (or server owners) with other mods will need to add the block IDs for these blocks to the config: here’s how. But blocks from other mods which are made out of leaves, gravel, sponge or wool can never be sealed!

Warning

Constant updates between sealing and unsealing

If your sealer setup has «only just» enough oxygen or «only just» enough power to keep the sealers running, then probably some of the time some of the sealers will run out of oxygen or power — in which case obviously they will stop working! If a sealer stops working, then maybe your space will become unsealed. When it becomes unsealed, the sealers stop using so much oxygen, which maybe gives your system enough for all the sealers to start working again and re-seal the space. This is not a good arrangement. It can make for LAG on a server because switching a large room between sealed and unsealed is a lot of work for a server.

It’s up to players to make sure that any build with sealers has enough power and oxygen that it works properly. For the future, the developers are looking at ways to penalise builds which do not do this correctly, for example by having the sealers self-disable for a while.

Chunk loading issues

Sealers can only work properly if they, and the power and oxygen systems which feed them, are properly chunk-loaded — meaning inside the «active chunks» radius (see above: normally on servers the active chunks radius is 32 blocks less than the chunk loading view radius).

Some players route their oxygen and power for sealers around the edge of their bases, meaning that the crucial oxygen pipes or power conduits could be on the far side from the player (so maybe not chunk loaded all the time?).

Some other mods power systems are not as well-coded as Galacticraft and do not perform robustly and sensibly when chunks are loaded in a random order. Be especially wary if you are using sealers with power systems from other mods.

A great way to test whether chunk loading issues are affecting your build is to place Infinite Oxygen and Infinite Battery items in every Oxygen Sealer. Test whether the space stays sealed properly as you move around, and leave the area and return. If it does, then the sealers themselves are working properly and it is your power or oxygen delivery systems which need work.

Silicon compatibility with other mods

Galacticraft consumes a lot of silicon, it’s needed in the Circuit Fabricator. Silicon Ore is hard to find, but if you mine it with a Fortune III pick you can get plenty of silicon from a good mining expedition.

Galacticraft 3 offers compatibility with other mods’ versions of silicon — for example, EnderIO can extract small amounts of silicon out of sand or clay, using the SAG Mill. If silicon from other mods is in the Ore Dictionary, then Galacticraft’s Circuit Fabricator can use it. But you have to set in Galacticraft’s core config what the OreDict name of the silicon in the other mod is, because there are a few different names can be used. The default is which is used by EnderIO and several other mods. Other tech mods — for example MineChem or GregTech — may have different versions, with different OreDict names like «plateSilicon», which are harder to make but maybe more suitable for Galacticraft as more of an end-game mod.

To disable Galacticraft from being able to use other mods’ silicon, just change «itemSilicon» in Galacticraft’s config to a word which can’t be in the Ore Dictionary, like your cat’s name.

If you want to make for a very hard game, you can even disable Galacticraft Silicon Ore from generating in the world, so there will be no Galacticraft silicon. If you then set an advanced item from some other mod as the OreDict name of silicon which Galacticraft must use, that could make it so even something as simple as a Galacticraft solar panel is a very late game item.

What Next?

There are tons of great things you can try out in Galacticraft, and more are being added all the time!

Here’s a short list of things to try out:

  • Construct an Overworld Space Station and invite your friends.
  • Explore the Moon and make contact with a colony of Moon Villagers.
  • Make your mark, by placing a Flag on the Moon or try it on the Overworld.
  • Mine up some Cheese Ore.
  • Establish an oxygen supply system on your Space Station, or Moon Colony.
  • Make a Moon Buggy and drive around in it.
  • Mine some Meteoric Iron and build Spin Thrusters to have your Space Station spin
  • Build a more technological looking base, with Arc Lamps for illumination (this is the brightest light source available in Minecraft) and Display Screens on the walls
  • Continue on to Mars.
  • Mars unlocks a new material, Desh which will let you make better armour and tools and some other more powerful items
  • Mars also unlocks new machines, and access to the Asteroids …

This How To guide can give you some more ideas for what is truly possible in Galacticraft…

The dimensions

The Overworld


Overworld landscape

Main article: Overworld

This one you know all about already. This is the old and good earthly-like dimension where the game always starts.

Here is where you will spend your first period of time in the game gathering resources to built your first rocket, your life support equipment and other essential items to start your travels in space. Don’t forget to check the Pre-flight Checklist.

By the way, did you know that you can make your own Space Station to orbit it?

Moon


Moon landscape

Main article: Moon

The Moon is made of Moon Rock with traces of cheese. Its surface is covered in craters from aeons of impacts by meteors.

It is reachable with a Tier 1 Rocket.

Some things to do on the Moon:

  • land in a good spot in your Lunar Lander
  • plant a Flag
  • admire the Overworld in the night sky
  • practise bounding in low gravity
  • plant trees and get an Oxygen system running
  • taunt some Evolved Spiders (be warned, they’re faster than regular spiders)
  • make a Moon base
  • find an Alien Village
  • mine some Meteoric Iron
  • kill the Moon Boss
  • open the Tier 1 Treasure Chest
  • make a Moon Buggy

Meteoric Iron is used to make several things including the Arc Lamp, the brightest light source in Minecraft!

Pro Tip: To travel between a Moon base and an Overworld base, make a rocket pad at each base and set up a Launch Controller on each pad. Now you can launch and land in the same rocket — it’s faster than using a Lander each time. You will have to think about refuelling arrangements of course.

Mars


Mars landscape

Main article: Mars

Mars is made of various kinds of red rock. The atmosphere is a dusty orange color, and the sun is a little dimmer than on the Overworld. It gets very cold at night, so make sure to wear Thermal Padding.

Mars is reachable with a Tier 2 Rocket.

If you spend some time on the surface, you will likely come across some Slimeling Eggs. Break them to hatch a friendly little critter which makes an excellent pet. You can grow it into a strong fighter; fit it with a bag and it will carry stuff for you; and adult slimelings can breed to make babies of new colors.

But the real wealth of Mars is underground. Here you will find:

  • a variety of ores
  • a new material, Desh which is used to craft some of the more powerful items in Galacticraft
  • underground caverns with Bacterial Sludge, Sludgelings and Cavernous Vines
  • the Mars Dungeon with the fearsome Evolved Creeper Boss
  • Tier 2 Treasure Chest items include the Tier 3 Rocket Schematic, the Cargo Rocket Schematic and (as of version 3.0.12) the Astro Miner Schematic

Armor made from Desh has a unique knockback reduction ability — very useful in a fight!

Pro Tip: Mars is a great place to set up an automatic fuel production factory, using the Methane Synthesizer and Gas Liquefier.

Asteroids


Asteroids view

Main article: Asteroids

The Asteroids is a very different kind of dimension, filled with large and small asteroids. There is microgravity so you will need to figure out a safe way to move between them, or risk an endless fall!

You will need a Tier 3 Rocket to reach the Asteroids. It’s a little further from the sun so there’s not so much light as you are maybe used to: it’s a good idea to bring a powerful light source with you. It’s also cold in deep space: Thermal Padding is essential.

If you spend some time in the Asteroids dimension, you will discover that it’s a miner’s paradise. Around one third of the asteroids have a of mineable minerals. This includes a new ore, Ilmenite — you can make Titanium from it.

The Astro Miner can automate your asteroid mining: it automatically finds nearby asteroids, flies to them, mines out their cores, and brings back what it finds to its base.

Titanium is used to make the Titanium Sword, the most powerful weapon in Galacticraft, and also the Short Range Telepad, Beam Receivers and Beam Reflectors, and Walkways.

Pro Tip: The Grapple can help you move around this dimension. Once you get some Titanium you can make Short Range Telepads to travel between two Asteroid bases.

Venus


Venus landscape

Main article: Venus

Venus is the 4th and latest dimension to be added in Galacticraft 4. It is a Nether-like place with steep mountains, vapor, lava and lots of dangers.

The sky is very cloudy with constant lightning storm. There’s no rain or snowfall. The atmosphere is very poisonous and corrosive. The days are very long: about 10 hours (30 Overworld days). To generate energy, use Geothermal Generators.

The landscape offers a variety of terrain formations and biomes with tall and sharp mountains, plains and valleys with lava pools. Watch out for Sulphuric Acid pockets.

Featuring:

  • Crashed Probes.
  • Spider Queen, as boss, and ‘Juicers’, as her minions.
  • Volcanic Pickaxe and Shield Controller as rewards for beating the boss.
  • Galena ore (yeld lead).

Step Six: Building a Rocket

Reviewing steps completed so far: you’ve gathered ore and oil, created a power source (perhaps even solar power), crafted various machines for processing ore and filling both fuel and oxygen tanks, you’re wearing your spacesuit gear — or at least the oxygen-related components — since it’s always a good idea when leaving solid ground to carry a Parachute, add that too. The last slot on the spacesuit tab is for a Frequency Module — it’s optional, but will help you hear sounds properly while in space (it’s also used with the Telemetry Unit so that your buddies can keep track on you from your base, if you are playing with friends).

Every space program of course needs a rocket. It’s now time to get to work on that. First up, build the NASA Workbench — right click to view the Tier 1 Rocket layout. Insert the various components to make the rocket — nose cone, plating, fins and of course, the engine. Pro Tip: wooden chests are optional, but not expensive, so you should always add 3 wooden chests when crafting your rocket to give it the maximum cargo hold.

Build a launch pad and place your rocket on it and you’re almost ready for take-off!

Installing a Fuel Loader next to the launch pad enables the loading of fuel via canisters made in your Refinery. Other mods can also enable piping fuel directly, rather than using canisters. Click the Load Fuel button to start the fuelling process for your rocket. Enter your rocket and press «F» to not only view the fuel load percentage but also your inventory and — if you added chests during assembly — the inventory of the rocket itself.

Introduction

Building rockets, space stations and colonies on new worlds may seem a little overwhelming, if you’re just starting out. So here is a small guide to getting started with Galacticraft!

Quick Start

Before you head into space, you will need a few items including the Tier 1 Rocket, Rocket Launch Pad, Fuel Loader, Fuel Canister, Oxygen Gear, Oxygen Mask, Oxygen Compressor, Oxygen Tanks, Parachute.

Later, for a proper scientific look (once you have obtained the basic items from a Circuit Fabricator and a Compressor), you can power your base using Basic or Advanced Solar Panels which track the movement of the sun.

The NASA Workbench and Refinery are needed to create your rocket and make the fuel for it. You will also need plenty of raw materials: a stack or more of iron ore, copper ore, tin ore, aluminum ore, and some silicon.

Additionally, you can make a Display Screen to place in your control room, which shows some of the planets and other interesting information.

Life Support and a Parachute

If you don’t take oxygen equipment with you into space, you will die. The four most crucial items you will need are the Oxygen Gear and Oxygen Mask and Oxygen Tank, and a Parachute of course. Once you have this equipment, you are almost ready.

Launch Your Ship

You will need to make the Rocket Launch Pad and Tier 1 Rocket, of course. Make the rocket in the NASA Workbench.

Place the nine rocket launch pads you have on the ground in a 3×3 square shape, so they join up to make a launch pad. Place your rocket on top of them. You will then place a Fuel Loader directly adjacent on any side of the launch pad. You are all but ready. You will of course need some Fuel to put in the Fuel Loader. If you haven’t found any oil yet, go ahead and get some, which generates deep in the ground around the gold ore level. Use a Portable Oil Extractor to place the oil into canisters, take those Oil Canisters to your Refinery and start converting the crude oil to Rocket Fuel. Place the Fuel Canisters in the Fuel Loader and click the load fuel button to have it fuel your rocket.

You can now go to the Moon! All you have to do is equip your Parachute and Oxygen Gear and mask, climb in your rocket, and hit Launch. If you want to be able to come back again, it’s also essential that you take a Fuel Loader with you, also a couple of charged batteries or something else to power it with and an Empty Canister, a spare Fuel Canister would also be wise just in case.

Once you reach the Moon, you can finally explore the lunar surface for Moon Village(s) or even the prized Moon Dungeon. For a longer stay, build a .

Next stop, Mars!

Overview

Currently there are 6 dimensions in total. These are the dimensions included in Galacticraft:

Dimension Type Dimension ID Spaceship Tier Pass Icon Image
Overworld Planet 0 (vanilla) (none)
Overworld Space Station Space Station -27 Tier 1
Moon Moon -28 Tier 1
Mars Planet -29 Tier 2
Asteroids Asteroid Belt -30 Tier 3
Venus Planet -31 Tier 3

Basic specs about the dimensions:

Dimension Rain Day Length Gravity Meteors Sunlight Audibility Oxygen Temperature Wind
Overword Yes 24000t 1.00 0.0% 1.00 Yes 0.0 (neutral) 1.00
Overword Sp. Station No 24000t 0.00 +100.0% 0.02 No 0.0 (neutral) 0.10
Moon No 192000t 0.18 1/7000 +40.0% 0.05 No 0.0 (neutral) 0.00
Mars No 24000t 0.38 1/10000 -48.8% 0.10 No -1.0 (cold) 0.30
Asteroids No Infinite 0.10 1/10000 -62.7% 0.10 No -1.5 (cold) 0.05
Venus No 720000 0.61 ? ? No +5 (hot) 0.30

Non-fixable issues

These will need to be fixed by the authors of the other mods.

More Player Models

We cannot offer compatibility with this mod, as it uses an approach which is not really compatible with other mods. You may have improved results if you install Player API and Render Player API, try it and see.

Too Much Time

This mod’s dimension handling will cause crashes whenever you travel to a Galacticraft dimension, so basically Galacticraft is unplayable if you have Too Much Time installed.

Shaders Mod

Karyonix GLSL Shaders Mod is currently unsupported; the sky will not look good on Galacticraft planets or space environments. Best would be if that mod can auto-disable itself in Galacticraft dimensions.

Electrical power

For default power configs see .

Galacticraft 3 and Galacticraft 4 are 100% compatible with RF mods and with every other major power system in modded Minecraft. This means you can use Galacticraft wires and Energy Storage Modules as an easy way to convert power between two other mods which can’t connect directly.

(Galacticraft has a long history of energy compatibility, arising out of our participation in the original ‘Universal Electricity’ project. The Universal Electricity project was abandoned but Galacticraft kept the best parts from it and improved on them. Galacticraft now has the highest performance and most compatible energy system in modded Minecraft — tested by forum members in comparison tests between same-sized energy grids from different mods including EnderIO and others.)

(Except Gregtech. We’re not compatible with Gregtech’s electricity, because Gregtech made it so that other mods can’t be compatible with their systems. Gregtech think all the other mods make electricity too easy … )

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Creation


Standard Space Station with Sealing Station

To create a space station, fly your Tier 1 or Tier 2 Rocket to space. You will then be given the option to create a space station in the Planet Selection Screen so long as you have the required materials in your inventory (required materials listed below).

The components below will assemble a basic space station comprised of a small main room with the roof and corners built, a platform where you can place a Rocket Launch Pad, and a Parachest containing your rocket and a small amount of left-over fuel that can be collected using an Empty Liquid Canister. The station does not have any sort of oxygen or other life support so you should prepare accordingly.

Some recommended supplies include:

  • Oxygen Mask, Oxygen Gear, and Oxygen Tanks
  • Food and Building Materials
  • Oxygen Collectors, Oxygen Distributors, and Oxygen Compressors
  • Trees, wheat, or other source to collect oxygen from

It is recommended that you read the oxygen tutorial.

Once you have the materials, grab your rocket and launch into space! Once the Planet Selection GUI shows up, select the «Create Space Station» button at the top of the screen. There should be a new option in the Planet Selection GUI with «Space Station» in its name (you may also rename your space station on this screen after it has been created). Select it and hit the «Go to Dimension» button to go to your Space Station.

After you have made the Space Station you may want to add some Oxygen Sealers and Oxygen Distributors and some Air Locks.

Galacticraft 1

If you are still using the old Galacticraft, the materials required to create a space station depend on the prerequisite mod you installed, either IndustrialCraft 2, Thermal Expansion or Basic Components.

Sensor Glasses

To have the Sensor_Glasses detect additional ores, including ores from other mods, you — or the server owner if playing Multiplayer — will need to have set the additional ores in the under the Detectable IDs config like this (these are some vanilla ores, they can be removed if you like):

    # List blocks from other mods that the Sensor Glasses should recognize as solid blocks. Format is BlockName or BlockName:metadata.
    S:"External Detectable IDs" <
        16:0
        56:0
        14:0
        15:0
        21:0
        73:0
        74:0
     >

To set block names correctly there, follow the exact same procedure as described in SealableIDs. You only need to do that once.

This setting is done on your own Minecraft client in single player, but in multiplayer it will be overridden by the server settings. (That is done to prevent cheating, otherwise players could set the block IDs for chests, treasure chests or other desirable non-ore blocks…)

Here is an example of a config entry with detectable ores set up for Applied Energistics 2, Big Reactors, Biomes O’Plenty, IC2, Immersive Engineering, Railcraft, Thermal Foundation and Tinker’s Construct

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