Ender io
Содержание:
Recipes:
Use Not Enough Items
Alloy Recipes:
- Activated iron = redstone dust + iron ingot + glowstone dust
- Activated gold = redstone dust + gold ingot + glowstone dust
- Ender iron = ender pearl + iron ingot + glowstone dust
- Blue Steel = iron ingot + lapis + obsidian
- Fused Quartz = 4 x nether quartz
Crusher Recipes:
- Blaze rod -> 4x Blaze powder
- Glowstone -> 4x glowstone dust
- Stone -> Cobblestone
- Cobblestone -> sand
- Sandstone -> sand
- Glass -> sand
- Gravel -> flint
- Bone -> 6x bone meal
- If IC2 is installed, supports macerator recipes.
- If TE is installed, supports pulveriser recipes
- If AE is installed, grinds quartz to dust
Материалы[]
Сплавы
Изображение | Название | Описание |
---|---|---|
Наэлектризованная сталь | ||
Энергетический сплав | ||
Вибрирующий сплав | ||
Редстоуновый сплав | ||
Проводящее железо | ||
Пульсирующее железо | ||
Тёмная сталь | ||
Стальной слиток Края | ||
Соуларий |
Кристаллы
Изображение | Название | Описание |
---|---|---|
Вибрирующий кристалл | ||
Пульсирующий кристалл | ||
Кристалл Края | ||
Привлекающий кристалл | ||
Погодный кристалл | ||
Провидческий кристалл |
Порошки
Изображение | Название | Описание |
---|---|---|
Зерно бесконечности | Получается при поджигании бедрока | |
Вибрирующий порошок | ||
Крупинки пьезолита | ||
Крупинки Края | ||
Крупинки предвидения | ||
Угольный порошок | Получается из угля, раздробленного в дробителе | |
Железный порошок | Получается из железа, раздробленного в дробителе | |
Золотой порошок | Получается из золота, раздробленного в дробителе | |
Медный порошок | Получается из меди, раздробленной в дробителе | |
Порошок из жемчуга Края | Получается из жемчуга Края, раздробленного в дробителе | |
Обсидиановый порошок | Получается из обсидиана, раздробленного в дробителе | |
Мука |
Улучшения
Изображение | Название | Описание |
---|---|---|
Основной предметный фильтр | Задаёт фильтр. Имеет 9 слотов и белый/черный список | |
Продвинутый предметный фильтр | ||
Существующий предметный фильтр | ||
Фильтр по предметам модификаций | ||
Фильтр по заряжаемым предметам | ||
Улучшение скорости для предметной трубы | ||
Снижение скорости для предметной трубы |
Другое
Изображение | Название | Описание |
---|---|---|
Кремний | Можно получить в дробителе из блока глины с шансом 80 % или из песка с шансом 50 %. | |
Шарик тёмной стали | ||
Корпусные пластины | ||
Обрезки растений | ||
Рыхлые ветки | ||
Простой корпус механизма | ||
Корпус механизма | ||
Пропитанная палка | ||
Основная шестерня | ||
Тёмная биметаллическая шестерня | ||
Улучшение дистанционной осведомлённости | ||
Зомби электрод | ||
Зомби контроллер | ||
Зомби Фрэнк | ||
Резонатор Края | ||
Разумный резонатор Края | ||
Скелетный подрядчик | ||
Крыло планёра | Крафтится из трёх слитков тёмной стали и трёх кож. Нужен для крафта крыльев планёра. | |
Крылья планёра | Крафтится из двух слитков тёмной стали и двух половинок крыла планера. Нужен для улучшения тёмного нагрудника. |
Добавление собственных рецептов[]
Модификация Ender IO предусматривает простое создание собственных рецептов.
Для добавления рецепта нужно:
- Найти файл SAGMillRecipes_User.xml в директории config/enderio и открыть его любым текстовым редактором.
- Добавьте свой рецепт по приведённой ниже документации:
-
- Каждый рецепт должен иметь название, содержать один или больше определений предметов на входе и один или больше определений предметов на выходе. Из каждого входного предмета производятся все выходные. Рецепт может также определять необходимое количество энергии (в MJ). В качестве значения по умолчанию используется 400 MJ. Типичное значение для рецепта дробления слитка в пыль — 240 MJ.
-
- Примеры:
- <recipe name=»Blah»> <input> <itemStack/> </input> <output> <itemStack/> </output> </recipe> <recipe name=»BlahBlah» energyCost=»240″>
- <input> <itemStack/> </input> <output> <itemStack/> </output> <output> <itemStack/> </output> </recipe>
- Примеры:
-
- Корректное определение входных предметов:
- Должно иметь параметры: itemID, modID + itemName or oreDictionary — ‘itemID’
- Должно иметь корректный ID блока или предмета.
- Корректное определение входных предметов:
-
- ‘modID’ — идентификатор модификации в Forge (например, «Ender IO» — это EnderIO). Это значение может быть найдено в панели «Детали» ‘mods’ UI Forge’а. ‘itemName’ — имя используемое для регистрации блока/предмета c forge. Чтобы to dump все зарегистрированные предметы в config/modObjectsRegistery.txt, включите <dumpRegistry modObjects=»true/> — ‘oreDictionary’ будет использовать OreDictionary, чтобы найти подходящий itemStack. Будет использоваться первая запись, возвращённая словарём.
-
- Чтобы to dump содержимое словаря в config/oreDictionaryRegistery.txt, включите <dumpRegistery oreDictionary=»true»/>.
-
- Метаданные/повреждения предмета опционально могут быть установлены для всех типов, кроме oreDictionary. Примеры: <itemStack itemID=»» /> <itemStack itemID=»» itemMeta=»» /> <itemStack modID=»» itemName=»» /> <itemStack modID=»» itemName=»» itemMeta=»» /> <itemStack oreDictionary=»» />
-
- Корректное определение выходных предметов:
-
- ‘number’ — количество выходных предметов, получаемых с одного входного
- ‘chance’ — вероятность, с которой будет создан соответствующий выходной предмет
- Величины могут варьироваться от 0 до 1.
-
- Корректное определение выходных предметов:
-
- Например, вероятность 0.25 даёт в среднем один из этих выходных предметов на 4 входных предмета, обработанные дробителем. Примеры:
-
- <itemStack itemID=»» number=»2″/>
- <itemStack itemID=»» itemMeta=»» chance=»0.2″/>
- <itemStack modID=»» itemName=»» itemMeta=»» number=»4″ chance=»0.1″/>
-
- Например, вероятность 0.25 даёт в среднем один из этих выходных предметов на 4 входных предмета, обработанные дробителем. Примеры:
Usage
The Telepad itself is a multiblock machine formed from a 3×3 flat square of Telepad Blocks.
Formed Telepad
Once formed, the Telepad will take on a new model, with a light hub in the center and three fans visible within the platform. It can be right-clicked to open its GUI.
Telepad GUI (filled with µI and Dew of the Void)
The GUI will show the coordinates that the Telepad is set to teleport to, the current µI stored in the telepad (upper left), a 500 mB tank for Dew of the Void (lower left), a manual Teleport button, and a charge bar (unlabelled, bottom).
By default, coordinates cannot be entered manually; instead, the player has to travel to the planned destination and use a Coordinate Selector, which records coordinates onto a piece of Paper. The resulting paper can then be used to change the Telepad’s destination using the upper of the two item slots on the right side of the GUI. There is a configuration entry, disabled by default, that allows for manual coordinate input.
Telepad GUI – Travel Anchor settings
The top-right button switches to the second page of the GUI, which is very similar to the GUI of a Travel Anchor – this is intended, as the Telepad also functions as a large Travel Anchor. This second page can be used to set security settings for the Telepad.
The Telepad can be activated either by the GUI or with a Redstone signal. It must have an entity standing on it for it to activate. If multiple entities stand on top of the Telepad, it will attempt to teleport the entity that has stepped onto it first. Once activated, the Telepad will emit a humming noise and the three fans inside will start to spin, and it will begin using µI to charge. When the pad reaches full charge, it will emit a noise similar to the Staff of Teleportation and teleport the entity. If the entity that is to be teleported steps off while the Telepad is charging, it will shut down and the µI used in charging will be lost.
The charge time and µI consumption depend on distance and whether the destination is in a different dimension. Additionally, the Telepad will always consume a flat 50 mB of Dew of the Void for one teleportation, regardless of distance.
Ender IO Mod 1.12.2/1.10.2 Download Links:
File Name | Status | Game Version | Date |
---|---|---|---|
Ender IO – 5.0.35 | Release | 1.12.2 | Oct 5, 2018 |
Ender IO – 5.0.22 | Release | 1.12.2 | Apr 17, 2018 |
EnderIO – 1.10.2-3.1.193 | Release | 1.10.2 | Jun 18, 2017 |
EnderIO-1.7.10-2.3.0.429_beta.jar | Release | 1.7.10 | Aug 11, 2016 |
EnderIO – 1.10-3.0.0.60_beta | Beta | 1.10 | Jul 8, 2016 |
enderio-2.0_beta.123.jar | Release | 1.7.2 | Jun 29, 2014 |
EnderIO-1.6.4-1.0.6.376.jar | Release | 1.6.4 | May 27, 2014 |
Author: CrazyPants_MC, Henry_Loenwind , tterrag1098 , MatthiasMann , epicsquid319
← Redstone Arsenal Mod for Minecraft 1.12.2/1.11.2Astromech Droids Mod 1.12.2/1.7.10 (Adds a bunch of Items, Mobs and Blocks) →
Content
Ender IO is mainly focused on machines and transport. It extends traditional machinery with ender magic, introducing unique additions to well-known concepts.
The mod’s essential machines like the Alloy Smelter and SAG Mill are popular since they can process many materials efficiently, often including materials from other mods. The SAG Mill is notable due to its use of Grinding Balls which boost its output, making it a powerful late-game option for ore processing. Other machines are used solely to create materials and crafting components for other Ender IO items and machines.
Alloys created in the Alloy Smelter are at the core of Ender IO’s progression. Players have to collect rare materials, often from The Nether or The End, and sometimes process them further to create higher-tier alloys and craft better items and machines. Dark Steel is a prominently featured alloy that is used to craft many different machines, as well as armor and tools which can be enhanced through upgrades.
The mod is famous for its conduits, cable-like transport devices with a special ability: different types of conduits (Item, Fluid, Energy, Redstone and more) may be placed within the same block space, allowing for highly compact transport and automation.
Teleportation is a large part of Ender IO’s theme. Items and fluids may be instantly teleported through conduits; the Dimensional Transceiver connects with conduits (or alternatives from other mods) to cover large distances and enable instant transport across dimensions. Players can utilize different personal teleportation abilities as well, for example with the Staff of Traveling and/or Travel Anchors, and eventually the Telepad.
Ender IO simplifies mob farming with its Powered Spawners and other helpful devices, especially the various Obelisks including the Experience, Inhibitor, and Attractor Obelisk.
Decoding the Capacitor
In the fluff text there is a string of words that ends on «capacitor», such as: «By the power of Enderskull, I have the Unstable Clean Cut Impossible Capacitor!»The description gives a rough approximate how good the Loot Capacitor is at a machine type. Loot capacitors have a base level ranging from 0 to 4.5 and one or more specialty levels also ranging from 0 to 4.5. It is formatted with the specialty descriptions first, followed by the base level.
Base Level | Modifier Range 1 |
---|---|
Capacitor Dud | 0.00-1.0 |
Capacitor | 1.01-1.5 |
Enhanced Capacitor | 1.51-2.5 |
Wonder Capacitor | 2.51-3.5 |
Impossible Capacitor | 3.51-4.5 |
1: The capacitor will work at this speed by default; a value of 3 is similar to an Octadic Capacitor
Before the base level descriptors, there can also be descriptors for specialty levels. If the capacitor has these descriptors, it will perform at the specified level in those machines (but at its base level, as above, in any other machine). The level it works at in its specialized machine type is . Below are the machine types and modifier ranges:
Machine Type | Machine attribute boosted |
---|---|
Smelting | Alloy Smelter speed |
Hungry | All machines max power input |
Insatiable | All machines buffer size |
Crafty | Crafter speed |
Big | All machines «area» attribute (e.g. farm) |
Planting | Farming Station area |
Hot | Stirling Generator power generation |
Villainous | Spawner cooldown |
Crushed | SAG Mill speed |
Clean Cut | Slice’N’Splice speed |
Tight | Soul Binder speed |
Hiding | Painter |
Explosive | Combustion Generator power generation |
Atomic | Enhanced Combustion Generator power generation |
Cooking | The Vat speed |
Type Capacitor Name | Modifier Range |
---|---|
Failed | 0.00-1.0 |
Simple | 1.01-1.5 |
Nice | 1.51-2.5 |
Good | 2.51-3.0 |
Enhanced | 3.01-3.5 |
Premium | 3.51-4.0 |
Incredibly | 4.01-4.2 |
Unstable | 4.21-4.5 |
For example, a «Nice Clean Cut Capacitor Dud« works at a 0.0-1.0 rate (worse than a Basic Capacitor) for general use, but at 1.5-2.5 (roughly the same as a Double-Layer Capacitor) in a Slice’n’Splice.
Additional Fluff text |
---|
An attached note describes this as «%s2» |
You can decipher ancient runes that translate roughly as «%s2». Odd… |
By the power of Enderskull, I have the %s2! |
If you had to describe this, «%s2» would be a good name. |
If you had to describe this, «%s2» would be a bad name. |
This «%s2» is the property of Randalf the Tinkerer. Unauthorized removal is unauthorized! |
This «%s2» is the property of Randalf the Ex-Tinkerer. Unauthorized removal is welcome! |
Your «%s2» can now be upgraded free of charge to «Capacitor 1». Press ok or abort to do so. |
2: %s marks where to look for the description that matters in figuring out the power of the capacitor
Использование
Слот для материала, который нужно раздробить. 4 слота, в которые помещается результат дробления. Запас энергии в устройстве, может быть улучшен конденсаторами. Слот для конденсаторов. Слот для измельчающих шаров, опционально — используется для повышения эффективности. Контроль красным камнем (всегда активен / активен по сигналу / активен без сигнала / всегда выключен). Конфигурация входов и выходов (стороны устройства). Список рецептов (также включает рецепты, добавляемые другими модификациями)
Обратите внимание: данное устройство может не дробить некоторые руды из модификаций Thermal Foundation и TechReborn.
Modules
Ender IO is divided into several modules. It is available as a monolithic installation, which includes all modules in a single mod file, and a modular installation, which allows players and modpack creators to use a selection of modules.
The main content modules are:
- Base – adds all Ender IO items and materials
- Machines – adds all Ender IO machines
- Conduits – adds all Ender IO conduits
Additionally, there are several integration modules which add functionality for other mods:
- Applied Energistics 2 – adds conduits that function similarly to Applied Energistics 2’s ME Glass Cables
- Open Computers – adds conduits that can replace OpenComputers’ Cables
- Refined Storage – adds conduits that can replace Refined Storage’s Cables
- Forestry – adds Item Conduit filters for Forestry bees, as well as bee-focused armor upgrades
- Tinkers Construct – adds support for Ender IO materials to Tinkers’ Construct
Addons
A collection of addon modules, which are not included in the monolithic installation and need to be installed separately, is available:
- Zoo – adds several mobs, as well as three new types of TNT
- Endergy – greatly expands Ender IO with new materials, adding higher tiers of conduits, tools, armor, and capacitors
- Stellar Fluid Conduits – adds a powerful fluid conduit to the Endergy addon
- Gas Conduits – adds conduits that can transport Mekanism gases
- Facade Painter – allows painting of Conduit Facades in a crafting grid, reducing the importance of a Painting Machine
Zoo and Endergy are official addons, while the others are officially recognized third-party addons.
Content
Ender IO is mainly focused on machines and transport. It extends traditional machinery with ender magic, introducing unique additions to well-known concepts.
The mod’s essential machines like the Alloy Smelter and SAG Mill are popular since they can process many materials efficiently, often including materials from other mods. The SAG Mill is notable due to its use of Grinding Balls which boost its output, making it a powerful late-game option for ore processing. Other machines are used solely to create materials and crafting components for other Ender IO items and machines.
Alloys created in the Alloy Smelter are at the core of Ender IO’s progression. Players have to collect rare materials, often from The Nether or The End, and sometimes process them further to create higher-tier alloys and craft better items and machines. Dark Steel is a prominently featured alloy that is used to craft many different machines, as well as armor and tools which can be enhanced through upgrades.
The mod is famous for its conduits, cable-like transport devices with a special ability: different types of conduits (Item, Fluid, Energy, Redstone and more) may be placed within the same block space, allowing for highly compact transport and automation.
Teleportation is a large part of Ender IO’s theme. Items and fluids may be instantly teleported through conduits; the Dimensional Transceiver connects with conduits (or alternatives from other mods) to cover large distances and enable instant transport across dimensions. Players can utilize different personal teleportation abilities as well, for example with the Staff of Traveling and/or Travel Anchors, and eventually the Telepad.
Ender IO simplifies mob farming with its Powered Spawners and other helpful devices, especially the various Obelisks including the Experience, Inhibitor, and Attractor Obelisk.
Modules
Ender IO is divided into several modules. It is available as a monolithic installation, which includes all modules in a single mod file, and a modular installation, which allows players and modpack creators to use a selection of modules.
The main content modules are:
- Base – adds all Ender IO items and materials
- Machines – adds all Ender IO machines
- Conduits – adds all Ender IO conduits
Additionally, there are several integration modules which add functionality for other mods:
- Applied Energistics 2 – adds conduits that function similarly to Applied Energistics 2’s ME Glass Cables
- Open Computers – adds conduits that can replace OpenComputers’ Cables
- Refined Storage – adds conduits that can replace Refined Storage’s Cables
- Forestry – adds Item Conduit filters for Forestry bees, as well as bee-focused armor upgrades
- Tinkers Construct – adds support for Ender IO materials to Tinkers’ Construct
Addons
A collection of addon modules, which are not included in the monolithic installation and need to be installed separately, is available:
- Zoo – adds several mobs, as well as three new types of TNT
- Endergy – greatly expands Ender IO with new materials, adding higher tiers of conduits, tools, armor, and capacitors
- Stellar Fluid Conduits – adds a powerful fluid conduit to the Endergy addon
- Gas Conduits – adds conduits that can transport Mekanism gases
- Facade Painter – allows painting of Conduit Facades in a crafting grid, reducing the importance of a Painting Machine
Zoo and Endergy are official addons, while the others are officially recognized third-party addons.
Content
Ender IO is mainly focused on machines and transport. It extends traditional machinery with ender magic, introducing unique additions to well-known concepts.
The mod’s essential machines like the Alloy Smelter and SAG Mill are popular since they can process many materials efficiently, often including materials from other mods. The SAG Mill is notable due to its use of Grinding Balls which boost its output, making it a powerful late-game option for ore processing. Other machines are used solely to create materials and crafting components for other Ender IO items and machines.
Alloys created in the Alloy Smelter are at the core of Ender IO’s progression. Players have to collect rare materials, often from The Nether or The End, and sometimes process them further to create higher-tier alloys and craft better items and machines. Dark Steel is a prominently featured alloy that is used to craft many different machines, as well as armor and tools which can be enhanced through upgrades.
The mod is famous for its conduits, cable-like transport devices with a special ability: different types of conduits (Item, Fluid, Energy, Redstone and more) may be placed within the same block space, allowing for highly compact transport and automation.
Teleportation is a large part of Ender IO’s theme. Items and fluids may be instantly teleported through conduits; the Dimensional Transceiver connects with conduits (or alternatives from other mods) to cover large distances and enable instant transport across dimensions. Players can utilize different personal teleportation abilities as well, for example with the Staff of Traveling and/or Travel Anchors, and eventually the Telepad.
Ender IO simplifies mob farming with its Powered Spawners and other helpful devices, especially the various Obelisks including the Experience, Inhibitor, and Attractor Obelisk.
Использование[]
Слот для материала, который нужно раздробить.
4 слота, в которые помещается результат дробления.
Запас энергии в устройстве, может быть улучшен конденсаторами.
Слот для конденсаторов.
Слот для измельчающих шаров, опционально — используется для повышения эффективности.
Контроль красным камнем (всегда активен / активен по сигналу / активен без сигнала / всегда выключен).
Конфигурация входов и выходов (стороны устройства).
Список рецептов (также включает рецепты, добавляемые другими модификациями)
Обратите внимание: данное устройство может не дробить некоторые руды из модификаций Thermal Foundation и TechReborn.
Features:
Machines
Energy
- Advanced Photovoltaic Cell
- Basic Capacitor Bank
- Capacitor Bank
- Combustion Generator
- Creative Capacitor Bank
- Photovoltaic Cell
- Power Buffer
- Stirling Generator
- Vibrant Capacitor Bank
- Wireless Charger
- Zombie Generator
Processing
- Alloy Smelter
- Crafter
- Painting Machine
- SAG Mill
- Slice’N’Splice
- Soul Binder
- The Vat
Lighting
- Light
- Light (Inverted)
- Powered Light
- Powered Light (Inverted)
- Wireless Powered Light
- Wireless Powered Light (Inverted)
Miscellaneous
- Attractor Obelisk
- Aversion Obelisk
- Creative Buffer
- Ender IO
- Experience Obelisk
- Farming Station
- Item Buffer
- Killer Joe
- Omni Buffer
- Power Monitor
- Powered Spawner
- Reservoir
- Travel Anchor
- Vacuum Chest
Items
Augments
- Advanced Item Filter
- Basic Item Filter
- Chargeable Item Filter
- Existing Item Filter
- Item Conduit Speed Downgrade
- Item Conduit Speed Upgrade
- Mod Item Filter
- Remote Awareness Upgrade
Armor
- Dark Boots
- Dark Helm
- Dark Leggings
- Dark Plate
Components
- Basic Capacitor
- Basic Gear
- Double-Layer Capacitor
- Ender Resonator
- Enderman Head
- Frank’N’Zombie
- Glider Wing
- Glider Wings
- Machine Chassis
- Octadic Capacitor
- Tormented Enderman Head
- Zombie Electrode
- Z-Logic Controller
Tools
- Conduit Probe
- Dark Axe
- Dark Pick
- Electromagnet
- Experience Rod
- Staff of Traveling
- Soul Vial
- The Ender
- Yeta Wrench
Transport
- Conduit Switch
- Dense ME Conduit
- Dimensional Transceiver
- Ender Energy Conduit
- Ender Fluid Conduit
- Energy Conduit
- Enhanced Energy Conduit
- Fluid Conduit
- Fluid Tank
- Gas Conduit
- Insulated Redstone Conduit
- Item Conduit
- ME Conduit
- Pressurized Fluid Conduit
- Pressurized Fluid Tank
- Redstone Conduit
Miscellaneous
- Dark Steel Ladder
- Dark Iron Bars
- Ender Rail
Materials
Ingots
- Electrical Steel
- Energetic Alloy
- Vibrant Alloy
- Redstone Alloy
- Conductive Iron
- Pulsating Iron
- Dark Steel
- Soularium
- Enderium Base
Powders
- Coal Powder
- Copper Powder
- Powder Ender
- Pearl Powder
- Gold Powder
- Iron Powder
- Tin Powder
- Obsidian Powder
Nuggets
- Vibrant Alloy Nugget
- Pulsating Iron Nugget
Fluids
- Nutrient Distillation
- Hootch
- Rocket Fuel
- Fire Water
Crystals
- Ender Crystal
- Enticing Crystal
- Pulsating Crystal
- Vibrant Crystal
- Weather Crystal
Miscellaneous
- Silicon
- Binder Composite
- Conduit Binder
Blocks
Metals
- Electrical Steel Block
- Energetic Alloy Block
- Vibrant Alloy Block
- Redstone Alloy Block
- Conductive Iron Block
- Pulsating Iron Block
- Dark Steel Block
- Soularium Block
Glass
- Fused Quartz
- Quite Clear Glass
- Enlightened Fused Quartz
- Enlightened Clear Glass
Enchanting
- Enchanter
- Dark Steel Anvil
Miscellaneous
- Reinforced Obsidian
- Conduit Facade
- Hardened Conduit Facade
- Dark Pressure Plate
- Dark Pressure Plate (Silent)
- Fused Quartz Frame
- Broken Spawner
Modules
Ender IO is divided into several modules. It is available as a monolithic installation, which includes all modules in a single mod file, and a modular installation, which allows players and modpack creators to use a selection of modules.
The main content modules are:
- Base – adds all Ender IO items and materials
- Machines – adds all Ender IO machines
- Conduits – adds all Ender IO conduits
Additionally, there are several integration modules which add functionality for other mods:
- Applied Energistics 2 – adds conduits that function similarly to Applied Energistics 2’s ME Glass Cables
- Open Computers – adds conduits that can replace OpenComputers’ Cables
- Refined Storage – adds conduits that can replace Refined Storage’s Cables
- Forestry – adds Item Conduit filters for Forestry bees, as well as bee-focused armor upgrades
- Tinkers Construct – adds support for Ender IO materials to Tinkers’ Construct
Addons
A collection of addon modules, which are not included in the monolithic installation and need to be installed separately, is available:
- Zoo – adds several mobs, as well as three new types of TNT
- Endergy – greatly expands Ender IO with new materials, adding higher tiers of conduits, tools, armor, and capacitors
- Stellar Fluid Conduits – adds a powerful fluid conduit to the Endergy addon
- Gas Conduits – adds conduits that can transport Mekanism gases
- Facade Painter – allows painting of Conduit Facades in a crafting grid, reducing the importance of a Painting Machine
Zoo and Endergy are official addons, while the others are officially recognized third-party addons.
Ender IO |
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Energy Usage calculation
This information pertains to an older version of the mod. This information was changed in Ender IO version 5.
Before Minecraft 1.12, the Telepad consumed Redstone Flux (RF) to teleport entities. The RF consumed (as well as the charge time) was determined by the distance between the Telepad and its destination, using the following formula:
where powerCoefficient defaults to 100,000, and could be changed via the config file. The time required to teleport a player (in ticks) was equal to
By this formula,
at a distance of 343.6 blocks.
The power required to teleport a player interdimensionally was a flat 100,000 RF (configurable), thus the time required was a flat 100 ticks (5 seconds). By these numbers, if neither energy value was unchanged, if a player wanted to teleport a distance greater than 1277.8 blocks (equal to ln(0.005*distance+1) = 2), it would have consumed less energy to teleport to another dimension, then teleport back to the actual destination.
Добавление собственных рецептов
Модификация Ender IO предусматривает простое создание собственных рецептов. Для добавления рецепта нужно:
- Найти файл SAGMillRecipes_User.xml в директории config/enderio и открыть его любым текстовым редактором.
- Добавьте свой рецепт по приведённой ниже документации:
-
- Каждый рецепт должен иметь название, содержать один или больше определений предметов на входе и один или больше определений предметов на выходе. Из каждого входного предмета производятся все выходные. Рецепт может также определять необходимое количество энергии (в MJ). В качестве значения по умолчанию используется 400 MJ. Типичное значение для рецепта дробления слитка в пыль — 240 MJ.
-
- Примеры:
- <recipe name=»Blah»> <input> <itemStack/> </input> <output> <itemStack/> </output> </recipe> <recipe name=»BlahBlah» energyCost=»240″>
- <input> <itemStack/> </input> <output> <itemStack/> </output> <output> <itemStack/> </output> </recipe>
- Примеры:
-
- Корректное определение входных предметов:
- Должно иметь параметры: itemID, modID + itemName or oreDictionary — ‘itemID’
- Должно иметь корректный ID блока или предмета.
- Корректное определение входных предметов:
-
- ‘modID’ — идентификатор модификации в Forge (например, «Ender IO» — это EnderIO). Это значение может быть найдено в панели «Детали» ‘mods’ UI Forge’а. ‘itemName’ — имя используемое для регистрации блока/предмета c forge. Чтобы to dump все зарегистрированные предметы в config/modObjectsRegistery.txt, включите <dumpRegistry modObjects=»true/> — ‘oreDictionary’ будет использовать OreDictionary, чтобы найти подходящий itemStack. Будет использоваться первая запись, возвращённая словарём.
-
- Чтобы to dump содержимое словаря в config/oreDictionaryRegistery.txt, включите <dumpRegistery oreDictionary=»true»/>.
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- Метаданные/повреждения предмета опционально могут быть установлены для всех типов, кроме oreDictionary. Примеры: <itemStack itemID=»» /> <itemStack itemID=»» itemMeta=»» /> <itemStack modID=»» itemName=»» /> <itemStack modID=»» itemName=»» itemMeta=»» /> <itemStack oreDictionary=»» />
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- Корректное определение выходных предметов:
-
- ‘number’ — количество выходных предметов, получаемых с одного входного
- ‘chance’ — вероятность, с которой будет создан соответствующий выходной предмет
- Величины могут варьироваться от 0 до 1.
-
- Корректное определение выходных предметов:
-
- Например, вероятность 0.25 даёт в среднем один из этих выходных предметов на 4 входных предмета, обработанные дробителем. Примеры:
-
- <itemStack itemID=»» number=»2″/>
- <itemStack itemID=»» itemMeta=»» chance=»0.2″/>
- <itemStack modID=»» itemName=»» itemMeta=»» number=»4″ chance=»0.1″/>
-
- Например, вероятность 0.25 даёт в среднем один из этих выходных предметов на 4 входных предмета, обработанные дробителем. Примеры: